Here is a list of all variables with links to the classes they belong to:
- m -
- m_asteroidCounterEntity : cli::GameSolo
- m_asteroidSpawnTimer : cli::SpawnSystem
- m_audio : cli::AudioSystem, cli::ConfigMulti, cli::ConfigSolo, cli::GameSolo, cli::Menu, cli::Settings, eng::Engine
- m_clientCaps : eng::AsioClient
- m_clientLastAck : srv::AsioServer
- m_clients : srv::AsioServer
- m_clock : eng::Engine
- m_components : ecs::Registry
- m_connected : eng::AsioClient
- m_currentSceneId : eng::SceneManager, srv::SceneManager
- m_enemyCounterEntity : cli::GameSolo
- m_enemySpawnTimer : cli::SpawnSystem
- m_engine : cli::Client
- m_entities : ecs::Registry
- m_entity : ecs::Registry::EntityBuilder
- m_eventsHandler : eng::AsioClient
- m_fireCooldown : cli::WeaponSystem
- m_fpsEntity : cli::ConfigMulti, cli::ConfigSolo, cli::GameSolo, cli::Menu
- m_game : cli::Client
- m_handles : utl::PluginLoader
- m_id : eng::AScene, srv::AScene
- m_ioContext : eng::AsioClient, srv::AsioServer
- m_ioThread : eng::AsioClient, srv::AsioServer
- m_isCharging : cli::WeaponSystem
- m_isEnable : eng::ASystem
- m_isPaused : utl::Clock
- m_keysPressed : cli::Client, cli::ConfigMulti, cli::ConfigSolo, cli::GameSolo, cli::Menu, cli::Settings
- m_lastAckSent : eng::AsioClient
- m_lastEntity : ecs::Registry
- m_menuOptions : cli::ConfigMulti, cli::ConfigSolo, cli::Menu
- m_mtuPayloadBytes : srv::AsioServer
- m_mutex : utl::PluginLoader
- m_name : eng::AScene, gme::AGameClient, gme::AGameServer, srv::AScene
- m_network : eng::Engine, srv::Server
- m_nextPlayerId : srv::AsioServer
- m_nextSessionId : srv::AsioServer
- m_onComponentAddedCallbacks : ecs::Registry
- m_packetHandlers : eng::AsioClient, srv::AsioServer
- m_pausedDuration : utl::Clock
- m_pausedTime : utl::Clock
- m_pendingReliable : eng::AsioClient, srv::AsioServer
- m_playerEntity : cli::GameSolo
- m_pluginLoader : cli::Client, srv::Server
- m_plugins : utl::PluginLoader
- m_recvBuffer : eng::AsioClient, srv::AsioServer
- m_registry : ecs::Registry::EntityBuilder, eng::AScene, srv::AScene
- m_remoteEndpoint : srv::AsioServer
- m_renderer : cli::AsteroidSystem, cli::BeamSystem, cli::CollisionSystem, cli::EnemySystem, cli::ExplosionSystem, cli::LoadingAnimationSystem, cli::PixelSystem, cli::SpawnSystem, cli::SpriteSystem, cli::TextSystem, eng::Engine
- m_sceneManager : eng::Engine
- m_scenes : eng::SceneManager, srv::SceneManager
- m_selectedIndex : cli::ConfigMulti, cli::ConfigSolo, cli::Menu
- m_sequenceNumber : eng::AsioClient, srv::AsioServer
- m_serverCaps : eng::AsioClient, srv::AsioServer
- m_serverEndpoint : eng::AsioClient
- m_serverMtu : eng::AsioClient
- m_serverTickRate : eng::AsioClient
- m_sessionId : eng::AsioClient
- m_socket : eng::AsioClient, srv::AsioServer
- m_start : utl::Clock
- m_state : eng::Engine
- m_systems : eng::Engine
- m_tickRateHz : srv::AsioServer
- m_waveTimer : cli::SpawnSystem
- m_workGuard : eng::AsioClient, srv::AsioServer
- marginX : cli::SpriteRect::SpriteSheet::Asteroid, cli::SpriteRect::SpriteSheet::Enemy
- marginY : cli::SpriteRect::SpriteSheet::Asteroid, cli::SpriteRect::SpriteSheet::Enemy
- max_charge : ecs::BeamCharge
- max_health : ecs::Enemy
- msgLen : rnp::PacketError
- mtuPayloadBytes : rnp::PacketConnectAccept