r-type  0.0.0
R-Type main
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gme::LoadingAnimationSystem Class Referencefinal

#include <LoadingAnimation.hpp>

+ Inheritance diagram for gme::LoadingAnimationSystem:
+ Collaboration diagram for gme::LoadingAnimationSystem:

Public Member Functions

 LoadingAnimationSystem (const std::shared_ptr< eng::IRenderer > &renderer)
 
 ~LoadingAnimationSystem () override=default
 
 LoadingAnimationSystem (const LoadingAnimationSystem &)=delete
 
LoadingAnimationSystemoperator= (const LoadingAnimationSystem &)=delete
 
 LoadingAnimationSystem (LoadingAnimationSystem &&)=delete
 
LoadingAnimationSystemoperator= (const LoadingAnimationSystem &&)=delete
 
void update (ecs::Registry &registry, float dt) override
 
 LoadingAnimationSystem (const std::shared_ptr< eng::IRenderer > &renderer)
 
 ~LoadingAnimationSystem () override=default
 
 LoadingAnimationSystem (const LoadingAnimationSystem &)=delete
 
LoadingAnimationSystemoperator= (const LoadingAnimationSystem &)=delete
 
 LoadingAnimationSystem (LoadingAnimationSystem &&)=delete
 
LoadingAnimationSystemoperator= (LoadingAnimationSystem &&)=delete
 
void update (ecs::Registry &registry, float dt) override
 
- Public Member Functions inherited from ecs::ASystem
bool isEnable () override
 
void setEnable (const bool enable) override
 
- Public Member Functions inherited from ecs::ISystem
virtual ~ISystem ()=default
 

Private Attributes

const std::shared_ptr< eng::IRenderer > & m_renderer
 

Detailed Description

Definition at line 17 of file LoadingAnimation.hpp.

Constructor & Destructor Documentation

◆ LoadingAnimationSystem() [1/6]

gme::LoadingAnimationSystem::LoadingAnimationSystem ( const std::shared_ptr< eng::IRenderer > & renderer)
inlineexplicit

Definition at line 14 of file LoadingAnimation.hpp.

◆ ~LoadingAnimationSystem() [1/2]

gme::LoadingAnimationSystem::~LoadingAnimationSystem ( )
overridedefault

◆ LoadingAnimationSystem() [2/6]

gme::LoadingAnimationSystem::LoadingAnimationSystem ( const LoadingAnimationSystem & )
delete

◆ LoadingAnimationSystem() [3/6]

gme::LoadingAnimationSystem::LoadingAnimationSystem ( LoadingAnimationSystem && )
delete

◆ LoadingAnimationSystem() [4/6]

gme::LoadingAnimationSystem::LoadingAnimationSystem ( const std::shared_ptr< eng::IRenderer > & renderer)
inlineexplicit

Definition at line 20 of file LoadingAnimation.hpp.

◆ ~LoadingAnimationSystem() [2/2]

gme::LoadingAnimationSystem::~LoadingAnimationSystem ( )
overridedefault

◆ LoadingAnimationSystem() [5/6]

gme::LoadingAnimationSystem::LoadingAnimationSystem ( const LoadingAnimationSystem & )
delete

◆ LoadingAnimationSystem() [6/6]

gme::LoadingAnimationSystem::LoadingAnimationSystem ( LoadingAnimationSystem && )
delete

Member Function Documentation

◆ operator=() [1/4]

LoadingAnimationSystem & gme::LoadingAnimationSystem::operator= ( const LoadingAnimationSystem && )
delete

◆ operator=() [2/4]

LoadingAnimationSystem & gme::LoadingAnimationSystem::operator= ( const LoadingAnimationSystem & )
delete

◆ operator=() [3/4]

LoadingAnimationSystem & gme::LoadingAnimationSystem::operator= ( const LoadingAnimationSystem & )
delete

◆ operator=() [4/4]

LoadingAnimationSystem & gme::LoadingAnimationSystem::operator= ( LoadingAnimationSystem && )
delete

◆ update() [1/2]

void gme::LoadingAnimationSystem::update ( ecs::Registry & registry,
float dt )
inlineoverridevirtual

◆ update() [2/2]

void gme::LoadingAnimationSystem::update ( ecs::Registry & registry,
float dt )
inlineoverridevirtual

Member Data Documentation

◆ m_renderer

const std::shared_ptr< eng::IRenderer > & gme::LoadingAnimationSystem::m_renderer
private

Definition at line 66 of file LoadingAnimation.hpp.

Referenced by update().


The documentation for this class was generated from the following files: