LOBBY_CREATE packet payload. More...
#include <Protocol.hpp>
Collaboration diagram for rnp::PacketLobbyCreate:Public Attributes | |
| std::uint8_t | nameLen |
| std::array< char, 32 > | lobbyName |
| std::uint8_t | maxPlayers |
| std::uint8_t | gameMode |
LOBBY_CREATE packet payload.
Definition at line 260 of file Protocol.hpp.
| std::uint8_t rnp::PacketLobbyCreate::gameMode |
Definition at line 265 of file Protocol.hpp.
Referenced by eng::AsioClient::createLobby(), rnp::Serializer::deserializeLobbyCreate(), srv::AsioServer::handleLobbyCreate(), eng::AsioClient::processBusEvent(), and rnp::Serializer::serializeLobbyCreate().
| std::array<char, 32> rnp::PacketLobbyCreate::lobbyName |
Definition at line 263 of file Protocol.hpp.
Referenced by eng::AsioClient::createLobby(), rnp::Serializer::deserializeLobbyCreate(), srv::AsioServer::handleLobbyCreate(), eng::AsioClient::processBusEvent(), and rnp::Serializer::serializeLobbyCreate().
| std::uint8_t rnp::PacketLobbyCreate::maxPlayers |
Definition at line 264 of file Protocol.hpp.
Referenced by eng::AsioClient::createLobby(), gme::CreateRoomScene::createRoom(), rnp::Serializer::deserializeLobbyCreate(), srv::AsioServer::handleLobbyCreate(), eng::AsioClient::processBusEvent(), and rnp::Serializer::serializeLobbyCreate().
| std::uint8_t rnp::PacketLobbyCreate::nameLen |
Definition at line 262 of file Protocol.hpp.
Referenced by eng::AsioClient::createLobby(), rnp::Serializer::deserializeLobbyCreate(), srv::AsioServer::handleLobbyCreate(), eng::AsioClient::processBusEvent(), and rnp::Serializer::serializeLobbyCreate().