Configuration constants for the multiplayer game. More...
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Namespaces | |
| namespace | gme |
| namespace | utl |
| namespace | utl::GameConfig |
| namespace | utl::GameConfig::Screen |
| namespace | utl::GameConfig::Player |
| namespace | utl::GameConfig::Projectile |
| namespace | utl::GameConfig::Projectile::Basic |
| namespace | utl::GameConfig::Projectile::Supercharged |
| namespace | utl::GameConfig::Animation |
| namespace | utl::GameConfig::Beam |
| namespace | utl::GameConfig::LoadingAnimation |
| namespace | utl::GameConfig::Stage |
| namespace | utl::GameConfig::Enemy |
| namespace | utl::GameConfig::Enemy::Easy |
| namespace | utl::GameConfig::Explosion |
| namespace | utl::GameConfig::Hitbox |
| namespace | utl::GameConfig::Server |
| namespace | utl::GameConfig::Server::Enemy |
| namespace | utl::GameConfig::Server::Enemy::Basic |
| namespace | utl::GameConfig::Server::Enemy::Advanced |
| namespace | utl::GameConfig::Server::Enemy::Boss |
| namespace | utl::GameConfig::Server::Enemy::AI |
| namespace | utl::GameConfig::Server::Projectile |
| namespace | utl::GameConfig::Server::Network |
Configuration constants for the multiplayer game.
Definition in file GameConfig.hpp.