r-type  0.0.0
R-Type main
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utl::GameConfig::Hitbox Namespace Reference

Variables

constexpr float PLAYER_RADIUS = 20.0f
 
constexpr float BOSS_RADIUS = 90.0f
 
constexpr float ENEMY_RADIUS = 15.0f
 
constexpr float PROJECTILE_BASIC_RADIUS = 5.0f
 
constexpr float PROJECTILE_SUPERCHARGED_RADIUS = 8.0f
 

Variable Documentation

◆ BOSS_RADIUS

float utl::GameConfig::Hitbox::BOSS_RADIUS = 90.0f
inlineconstexpr

Definition at line 117 of file GameConfig.hpp.

Referenced by gme::GameMulti::handleWorldStateUpdate().

◆ ENEMY_RADIUS

float utl::GameConfig::Hitbox::ENEMY_RADIUS = 15.0f
inlineconstexpr

◆ PLAYER_RADIUS

float utl::GameConfig::Hitbox::PLAYER_RADIUS = 20.0f
inlineconstexpr

◆ PROJECTILE_BASIC_RADIUS

float utl::GameConfig::Hitbox::PROJECTILE_BASIC_RADIUS = 5.0f
inlineconstexpr

Definition at line 119 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().

◆ PROJECTILE_SUPERCHARGED_RADIUS

float utl::GameConfig::Hitbox::PROJECTILE_SUPERCHARGED_RADIUS = 8.0f
inlineconstexpr

Definition at line 120 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().