16 inline constexpr float MIN_Y = 50.0f;
17 inline constexpr float MAX_Y = 1030.0f;
24 inline constexpr float SPEED = 500.0f;
28 inline constexpr float SCALE = 2.0f;
36 inline constexpr float SPEED = 800.0f;
37 inline constexpr float DAMAGE = 10.0f;
39 inline constexpr float SCALE = 1.0f;
45 namespace Supercharged
47 inline constexpr float SPEED = 1200.0f;
48 inline constexpr float DAMAGE = 25.0f;
50 inline constexpr float SCALE = 1.5f;
69 inline constexpr float BAR_X = 10.0f;
70 inline constexpr float BAR_Y = 10.0f;
72 namespace LoadingAnimation
85 inline constexpr float HEALTH = 1.0f;
86 inline constexpr float DAMAGE = 5.0f;
87 inline constexpr float SPEED = 80.0f;
90 inline constexpr float SCALE = 2.0f;
106 inline constexpr float SCALE = 2.0f;
113 inline constexpr float SPEED = 80.0f;
116 inline constexpr float SCALE = 2.0f;
127 inline constexpr float SPEED = 60.0f;
130 inline constexpr float SCALE = 1.0f;
138 inline constexpr float SPEED = 40.0f;
141 inline constexpr float SCALE = 1.5f;
constexpr float FRAME_DURATION
constexpr float ROTATION_SPEED
constexpr float SPRITE_HEIGHT
constexpr float SPAWN_RATE
constexpr float SPRITE_WIDTH
constexpr float SPRITE_WIDTH
constexpr float SPAWN_RATE
constexpr float SPRITE_HEIGHT
constexpr float ROTATION_SPEED
constexpr float SPRITE_WIDTH
constexpr int ANIMATION_FRAMES
constexpr float SPAWN_RATE
constexpr float ROTATION_SPEED
constexpr float ANIMATION_DURATION
constexpr int FRAMES_PER_ROW
constexpr float SPRITE_HEIGHT
constexpr float CHARGE_RATE
constexpr float BAR_WIDTH
constexpr float BAR_HEIGHT
constexpr float MAX_CHARGE
constexpr int FRAMES_PER_ROW
constexpr int ANIMATION_FRAMES
constexpr float SPRITE_WIDTH
constexpr float SHOOT_COOLDOWN
constexpr float SPRITE_HEIGHT
constexpr float SPAWN_RATE
constexpr float ANIMATION_DURATION
constexpr float ANIMATION_DURATION
constexpr float SPRITE_HEIGHT
constexpr int FRAMES_PER_ROW
constexpr int ANIMATION_FRAMES
constexpr float SPRITE_WIDTH
constexpr float ASTEROID_MEDIUM_RADIUS
constexpr float ASTEROID_SMALL_RADIUS
constexpr float PROJECTILE_BASIC_RADIUS
constexpr float ASTEROID_LARGE_RADIUS
constexpr float PLAYER_RADIUS
constexpr float ENEMY_RADIUS
constexpr float PROJECTILE_SUPERCHARGED_RADIUS
constexpr float SPRITE_WIDTH
constexpr float SPRITE_HEIGHT
constexpr int ANIMATION_FRAMES
constexpr float ANIMATION_DURATION
constexpr float DIAGONAL_SPEED_MULTIPLIER
constexpr float SPRITE_WIDTH
constexpr int FRAMES_PER_ROW
constexpr float SPRITE_HEIGHT
constexpr int TOTAL_FRAMES
constexpr float FIRE_COOLDOWN
constexpr float SPRITE_WIDTH
constexpr float SPRITE_HEIGHT
constexpr float SPRITE_WIDTH
constexpr float ANIMATION_DURATION
constexpr float SPRITE_HEIGHT
constexpr float CHARGE_TIME
constexpr int ANIMATION_FRAMES
constexpr float FIRE_COOLDOWN
constexpr float REMOVE_MIN_Y
constexpr float REMOVE_MAX_Y