r-type  0.0.0
R-Type main
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utl::GameConfig::Projectile::Basic Namespace Reference

Variables

constexpr float SPEED = 800.0f
 
constexpr float DAMAGE = 10.0f
 
constexpr float LIFETIME = 3.0f
 
constexpr float SCALE = 1.0f
 
constexpr float FIRE_COOLDOWN = 0.3f
 
constexpr float SPRITE_WIDTH = 16.0f
 
constexpr float SPRITE_HEIGHT = 8.0f
 

Variable Documentation

◆ DAMAGE

float utl::GameConfig::Projectile::Basic::DAMAGE = 10.0f
inlineconstexpr

Definition at line 38 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().

◆ FIRE_COOLDOWN

float utl::GameConfig::Projectile::Basic::FIRE_COOLDOWN = 0.3f
inlineconstexpr

Definition at line 41 of file GameConfig.hpp.

Referenced by gme::WeaponSystem::tryFireBasic().

◆ LIFETIME

float utl::GameConfig::Projectile::Basic::LIFETIME = 3.0f
inlineconstexpr

Definition at line 39 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().

◆ SCALE

float utl::GameConfig::Projectile::Basic::SCALE = 1.0f
inlineconstexpr

Definition at line 40 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().

◆ SPEED

float utl::GameConfig::Projectile::Basic::SPEED = 800.0f
inlineconstexpr

Definition at line 37 of file GameConfig.hpp.

Referenced by gme::WeaponSystem::tryFireBasic().

◆ SPRITE_HEIGHT

float utl::GameConfig::Projectile::Basic::SPRITE_HEIGHT = 8.0f
inlineconstexpr

Definition at line 43 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().

◆ SPRITE_WIDTH

float utl::GameConfig::Projectile::Basic::SPRITE_WIDTH = 16.0f
inlineconstexpr

Definition at line 42 of file GameConfig.hpp.

Referenced by gme::ProjectileManager::createProjectile().