Variables | |
| constexpr float | SPEED = 800.0f |
| constexpr float | DAMAGE = 10.0f |
| constexpr float | LIFETIME = 3.0f |
| constexpr float | SCALE = 1.0f |
| constexpr float | FIRE_COOLDOWN = 0.3f |
| constexpr float | SPRITE_WIDTH = 16.0f |
| constexpr float | SPRITE_HEIGHT = 8.0f |
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inlineconstexpr |
Definition at line 38 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 41 of file GameConfig.hpp.
Referenced by gme::WeaponSystem::tryFireBasic().
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inlineconstexpr |
Definition at line 39 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 40 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 37 of file GameConfig.hpp.
Referenced by gme::WeaponSystem::tryFireBasic().
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inlineconstexpr |
Definition at line 43 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 42 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().