Namespaces | |
| namespace | Enemy |
| namespace | Network |
| namespace | Projectile |
Variables | |
| constexpr float | SCREEN_WIDTH = 1920.0f |
| constexpr float | SCREEN_HEIGHT = 1080.0f |
| constexpr float | WORLD_MARGIN = 200.0f |
|
inlineconstexpr |
Definition at line 125 of file GameConfig.hpp.
Referenced by gme::EnemyAISystem::clampToScreen(), gme::EntityManager::createPlayer(), and gme::RTypeServer::updateEntities().
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inlineconstexpr |
Definition at line 124 of file GameConfig.hpp.
Referenced by gme::EnemyAISystem::clampToScreen(), gme::EntityManager::createPlayer(), and gme::RTypeServer::updateEntities().
|
inlineconstexpr |
Definition at line 126 of file GameConfig.hpp.
Referenced by gme::RTypeServer::updateEntities().