r-type  0.0.0
R-Type main
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utl::GameConfig::Screen Namespace Reference

Variables

constexpr float SPAWN_X = 1950.0f
 
constexpr float MIN_Y = 50.0f
 
constexpr float MAX_Y = 1030.0f
 
constexpr float REMOVE_X = -100.0f
 
constexpr float REMOVE_MIN_Y = -50.0f
 
constexpr float REMOVE_MAX_Y = 1130.0f
 

Variable Documentation

◆ MAX_Y

float utl::GameConfig::Screen::MAX_Y = 1030.0f
inlineconstexpr

Definition at line 17 of file GameConfig.hpp.

Referenced by gme::SpawnSystem::spawnEnemy(), and gme::SpawnSystem::spawnWave().

◆ MIN_Y

float utl::GameConfig::Screen::MIN_Y = 50.0f
inlineconstexpr

Definition at line 16 of file GameConfig.hpp.

Referenced by gme::SpawnSystem::spawnEnemy(), and gme::SpawnSystem::spawnWave().

◆ REMOVE_MAX_Y

float utl::GameConfig::Screen::REMOVE_MAX_Y = 1130.0f
inlineconstexpr

Definition at line 20 of file GameConfig.hpp.

Referenced by gme::EnemySystem::update().

◆ REMOVE_MIN_Y

float utl::GameConfig::Screen::REMOVE_MIN_Y = -50.0f
inlineconstexpr

Definition at line 19 of file GameConfig.hpp.

Referenced by gme::EnemySystem::update().

◆ REMOVE_X

float utl::GameConfig::Screen::REMOVE_X = -100.0f
inlineconstexpr

Definition at line 18 of file GameConfig.hpp.

Referenced by gme::EnemySystem::update().

◆ SPAWN_X

float utl::GameConfig::Screen::SPAWN_X = 1950.0f
inlineconstexpr

Definition at line 15 of file GameConfig.hpp.

Referenced by gme::SpawnSystem::spawnEnemy(), and gme::SpawnSystem::spawnWave().