Variables | |
| constexpr float | SPEED = 1200.0f |
| constexpr float | DAMAGE = 25.0f |
| constexpr float | LIFETIME = 5.0f |
| constexpr float | SCALE = 1.5f |
| constexpr float | FIRE_COOLDOWN = 0.2f |
| constexpr float | CHARGE_TIME = 0.5f |
| constexpr float | SPRITE_WIDTH = 29.0f |
| constexpr float | SPRITE_HEIGHT = 24.0f |
| constexpr int | ANIMATION_FRAMES = 4 |
| constexpr float | ANIMATION_DURATION = 0.15f |
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inlineconstexpr |
Definition at line 57 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 56 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 53 of file GameConfig.hpp.
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inlineconstexpr |
Definition at line 49 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 52 of file GameConfig.hpp.
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inlineconstexpr |
Definition at line 50 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 51 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 48 of file GameConfig.hpp.
Referenced by gme::WeaponSystem::tryFireSupercharged().
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inlineconstexpr |
Definition at line 55 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 54 of file GameConfig.hpp.
Referenced by gme::ProjectileManager::createProjectile().