▼ client | |
▼ include | |
▼ Client | |
► Generated | |
► Scenes | |
► Systems | |
ArgsHandler.hpp | This file contains the ArgsHandler class declaration |
Client.hpp | This file contains the Client class declaration |
Common.hpp | This file contains common definitions and constants |
GameConfig.hpp | Configuration constants for the game |
ProjectileManager.hpp | Manages projectile creation and configuration |
SpriteRect.hpp | Helper functions for pixel-perfect sprite rectangles |
▼ src | |
▼ scenes | |
► game | |
menu.cpp | |
settings.cpp | |
▼ systems | |
weapon.cpp | |
argsHandler.cpp | |
client.cpp | |
event.cpp | |
main.cpp | |
ProjectileManager.cpp | Implementation of ProjectileManager |
▼ modules | |
▼ ECS | |
▼ include | |
► ECS | |
▼ src | |
registry.cpp | |
▼ Engine | |
▼ include | |
► Engine | |
▼ src | |
engine.cpp | |
▼ Interfaces | |
▼ include | |
► Interfaces | |
▼ Utils | |
▼ include | |
► Utils | |
▼ src | |
logger.cpp | |
utils.cpp | |
▼ plugins | |
▼ Network | |
▼ Asio | |
► Client | |
► Server | |
▼ server | |
▼ include | |
▼ Server | |
► Generated | |
► Interfaces | |
► Scenes | |
► Systems | |
ArgsHandler.hpp | This file contains the ArgsHandler class declaration |
Common.hpp | This file contains common definitions and constants |
SceneManager.hpp | This file contains the SceneManager class declaration |
Server.hpp | This file contains the Server class declaration |
▼ src | |
argsHandler.cpp | |
main.cpp | |
server.cpp |