#include <cmath>#include "Interfaces/Protocol/Protocol.hpp"#include "Interfaces/Protocol/Serializer.hpp"#include "Utils/Event.hpp"#include "Utils/Logger.hpp"#include "ECS/Component.hpp"#include "RTypeClientMulti/Scenes/CreateRoom.hpp"#include "Utils/Common.hpp"
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| static char | keyToChar (const eng::Key key, bool shift=false) |
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Definition at line 12 of file createRoom.cpp.
References eng::A, eng::B, eng::C, eng::D, eng::E, eng::F, eng::G, eng::H, eng::I, eng::J, eng::K, eng::L, eng::M, eng::N, eng::Num0, eng::Num1, eng::Num2, eng::Num3, eng::Num4, eng::Num5, eng::Num6, eng::Num7, eng::Num8, eng::Num9, eng::O, eng::P, eng::Q, eng::R, eng::S, eng::Space, eng::T, eng::U, eng::V, eng::W, eng::X, eng::Y, and eng::Z.
Referenced by gme::ConfigFlappy::event(), gme::CreateRoomScene::event(), and gme::ServerScene::event().
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