Event structures and types for event-driven communication. More...
#include <chrono>#include <cstdint>#include <unordered_map>#include <vector>
Include dependency graph for Event.hpp:
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Classes | |
| struct | utl::EventConnect |
| class | utl::Event |
| Event structure for inter-component communication. More... | |
| class | utl::EventStats |
| Event statistics structure. More... | |
Namespaces | |
| namespace | utl |
Variables | |
| static constexpr std::uint32_t | utl::NETWORK_CLIENT = 1 |
| static constexpr std::uint32_t | utl::NETWORK_SERVER = 2 |
| static constexpr std::uint32_t | utl::GAME_LOGIC = 3 |
| static constexpr std::uint32_t | utl::RENDERING_ENGINE = 4 |
Event structures and types for event-driven communication.
Definition in file Event.hpp.