Heads-Up Display (HUD) system for R-Type multiplayer game. More...
#include "ECS/Interfaces/ISystems.hpp"#include "Interfaces/IRenderer.hpp"#include "Utils/Common.hpp"
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Classes | |
| class | gme::HUDSystem |
| System responsible for rendering and updating the game's Heads-Up Display. More... | |
Namespaces | |
| namespace | gme |
Heads-Up Display (HUD) system for R-Type multiplayer game.
This system manages the on-screen UI elements including score display, player statistics, and other game information overlays. It provides real-time visual feedback to the player during gameplay.
Definition in file HUD.hpp.