r-type  0.0.0
R-Type main
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AsioClient.hpp File Reference

Asio-based UDP client implementation for R-Type multiplayer game networking. More...

#include "Interfaces/INetworkClient.hpp"
#include "Interfaces/Protocol/HandlerPacket.hpp"
#include "Interfaces/Protocol/Protocol.hpp"
#include "Utils/Event.hpp"
#include "Utils/EventBus.hpp"
#include <asio.hpp>
#include <atomic>
#include <chrono>
#include <memory>
#include <mutex>
#include <queue>
#include <string>
#include <thread>
#include <vector>
+ Include dependency graph for AsioClient.hpp:
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Go to the source code of this file.

Classes

struct  eng::QueuedPacket
 Represents a packet queued for asynchronous transmission to server. More...
 
struct  eng::ConnectionStats
 Connection statistics tracking. More...
 
class  eng::AsioClient
 High-performance UDP client implementation using ASIO library. More...
 

Namespaces

namespace  eng
 

Detailed Description

Asio-based UDP client implementation for R-Type multiplayer game networking.

This file provides a complete UDP client implementation using ASIO library. It handles server connection, packet transmission/reception, lobby management, and game state synchronization. The client implements the R-Type Network Protocol (RNP).

Definition in file AsioClient.hpp.