31 [[nodiscard]]
const std::string
getName()
const override {
return "RType_Client_Solo"; }
34 void update(
float deltaTime,
unsigned int width,
unsigned int height)
override;
36 const eng::id winSceneId)
override
This file contains the Game interface.
Class for the RTypeClientSolo plugin.
~RTypeClientSolo() override=default
utl::cli::AppConfig * m_appConfig
void init(eng::Engine &engine, utl::cli::AppConfig &appConfig, bool &showDebug, const eng::id menuSceneId, const eng::id winSceneId) override
RTypeClientSolo(const RTypeClientSolo &)=delete
void update(float deltaTime, unsigned int width, unsigned int height) override
utl::PluginType getType() const override
unsigned int getMainSceneId() const override
void setupScenes(bool &showDebug, eng::id menuSceneId)
RTypeClientSolo()=default
RTypeClientSolo(RTypeClientSolo &&)=delete
const std::string getName() const override
RTypeClientSolo & operator=(const RTypeClientSolo &)=delete
RTypeClientSolo & operator=(RTypeClientSolo &&)=delete