Interface for the games.
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#include <IGameClient.hpp>
Interface for the games.
Definition at line 48 of file IGameClient.hpp.
◆ ~IGameClient()
virtual gme::IGameClient::~IGameClient |
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virtualdefault |
◆ getCurrentScene()
virtual const IScene & gme::IGameClient::getCurrentScene |
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const |
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nodiscardpure virtual |
◆ getName()
virtual std::string & gme::IGameClient::getName |
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nodiscardpure virtual |
◆ setName()
virtual void gme::IGameClient::setName |
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const std::string & | newName | ) |
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pure virtual |
◆ update()
virtual void gme::IGameClient::update |
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float | deltaTime, |
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unsigned int | width, |
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unsigned int | height ) |
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pure virtual |
The documentation for this class was generated from the following file:
- /home/runner/work/R-Type/R-Type/modules/Interfaces/include/Interfaces/IGameClient.hpp