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Here is a list of all namespace members with links to the namespace documentation for each member:
- s -
- SCALE : utl::GameConfig::Enemy::Easy, utl::GameConfig::Explosion, utl::GameConfig::Player, utl::GameConfig::Projectile::Basic, utl::GameConfig::Projectile::Supercharged
- SCREEN_HEIGHT : utl::GameConfig::Server
- SCREEN_WIDTH : utl::GameConfig::Server
- ServerEntityType : gme
- SHOOT_CHANCE : utl::GameConfig::Server::Enemy::AI
- SHOOT_COOLDOWN : utl::GameConfig::Enemy::Easy, utl::GameConfig::Server::Enemy::Advanced, utl::GameConfig::Server::Enemy::Basic
- SINE_AMPLITUDE : utl::GameConfig::Server::Enemy::Advanced
- SINE_FREQUENCY : utl::GameConfig::Server::Enemy::Advanced
- SPAWN_RATE : utl::GameConfig::Enemy::Easy
- SPAWN_X : utl::GameConfig::Screen
- SPEED : utl::GameConfig::Enemy::Easy, utl::GameConfig::Player, utl::GameConfig::Projectile::Basic, utl::GameConfig::Projectile::Supercharged, utl::GameConfig::Server::Enemy::Advanced, utl::GameConfig::Server::Enemy::Basic
- SPREAD_ANGLE_DEGREES : utl::GameConfig::Server::Enemy::Boss
- SPREAD_INTERVAL : utl::GameConfig::Server::Enemy::Boss
- SPREAD_SPEED : utl::GameConfig::Server::Enemy::Boss
- SPRITE_HEIGHT : utl::GameConfig::Enemy::Easy, utl::GameConfig::Explosion, utl::GameConfig::LoadingAnimation, utl::GameConfig::Player, utl::GameConfig::Projectile::Basic, utl::GameConfig::Projectile::Supercharged
- SPRITE_WIDTH : utl::GameConfig::Enemy::Easy, utl::GameConfig::Explosion, utl::GameConfig::LoadingAnimation, utl::GameConfig::Player, utl::GameConfig::Projectile::Basic, utl::GameConfig::Projectile::Supercharged
- STAR_BG : utl::Config::Color
- STAR_MID : utl::Config::Color
- StartGameRequestHandler : rnp
- State : eng, gme
- Status : eng
- STOP : eng