Here is a list of all class members with links to the classes they belong to:
- g -
- g : ecs::Color, eng::Color, gme::Sprite
- GameSolo() : cli::GameSolo
- get() : ecs::Registry::Pool< T >
- getAll() : ecs::Registry
- getAudio() : eng::Engine
- getClients() : srv::AsioServer
- getClock() : eng::Engine
- getColorForDuration() : utl::Logger
- getComponent() : ecs::Registry
- getCurrentScene() : eng::SceneManager, gme::IGameClient, srv::SceneManager
- getDeltaSeconds() : utl::Clock
- getElapsed() : utl::Clock
- getEntities() : gme::IScene
- getEntitiesMutable() : gme::IScene
- getEntryPoint() : utl::PluginLoader
- getId() : eng::AScene, eng::IScene, srv::AScene, srv::IScene
- getName() : eng::AScene, eng::AsioClient, eng::IScene, gme::AGameClient, gme::AGameServer, gme::IGameClient, gme::IGameServer, gme::IScene, srv::AScene, srv::AsioServer, srv::IScene, utl::IPlugin
- getNetwork() : eng::Engine
- getPlayerId() : srv::AsioServer
- getPool() : ecs::Registry
- getRegistry() : eng::AScene, eng::IScene, srv::AScene, srv::IScene
- getRenderer() : eng::Engine
- getScene() : eng::SceneManager, srv::SceneManager
- getSceneManager() : eng::Engine
- getServerTickRate() : eng::AsioClient, eng::INetworkClient
- getSessionId() : eng::AsioClient, eng::INetworkClient, srv::AsioServer
- getState() : eng::Engine
- getType() : eng::AsioClient, srv::AsioServer, utl::IPlugin
- getWindowSize() : eng::IRenderer