Class for logging. More...
#include <Logger.hpp>
Collaboration diagram for utl::Logger:Public Member Functions | |
| Logger (const Logger &)=delete | |
| Logger & | operator= (const Logger &)=delete |
| Logger (Logger &&)=delete | |
| Logger & | operator= (Logger &&)=delete |
Static Public Member Functions | |
| static void | init () |
| template<typename Func > | |
| static void | logExecutionTime (const std::string &message, Func &&func) |
| static void | log (const std::string &message, const LogLevel &logLevel) |
Private Types | |
| enum | ColorIndex : uint8_t { COLOR_ERROR , COLOR_INFO , COLOR_WARNING , COLOR_RESET } |
Private Member Functions | |
| Logger ()=default | |
| ~Logger ()=default | |
Static Private Member Functions | |
| static const char * | getColorForDuration (const float duration) |
| static std::string | formatLogMessage (LogLevel level, const std::string &message) |
Static Private Attributes | |
| static constexpr std::array< const char *, 4 > | LOG_LEVEL_COLOR |
| static constexpr std::array< const char *, 2 > | LOG_LEVEL_STRING = {"INFO", "WARNING"} |
Class for logging.
Definition at line 28 of file Logger.hpp.
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private |
| Enumerator | |
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| COLOR_ERROR | |
| COLOR_INFO | |
| COLOR_WARNING | |
| COLOR_RESET | |
Definition at line 58 of file Logger.hpp.
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delete |
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delete |
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privatedefault |
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privatedefault |
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inlinestaticnodiscardprivate |
Definition at line 85 of file Logger.hpp.
References LOG_LEVEL_STRING.
Referenced by log(), and logExecutionTime().
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inlinestaticnodiscardprivate |
Definition at line 78 of file Logger.hpp.
References COLOR_ERROR, COLOR_INFO, COLOR_WARNING, and LOG_LEVEL_COLOR.
Referenced by logExecutionTime().
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static |
Definition at line 7 of file logger.cpp.
Referenced by main(), and main().
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inlinestatic |
Definition at line 51 of file Logger.hpp.
References COLOR_INFO, COLOR_RESET, COLOR_WARNING, formatLogMessage(), utl::INFO, and LOG_LEVEL_COLOR.
Referenced by gme::EntityManager::addScore(), gme::CollisionSystem::applyDamageToEnemy(), gme::CollisionSystem::applyDamageToPlayer(), eng::AsioClient::AsioClient(), srv::AsioServer::broadcastGameOverToLobby(), srv::AsioServer::broadcastGameStart(), srv::AsioServer::broadcastLobbyUpdate(), gme::RTypeServer::broadcastWorldState(), gme::RTypeServer::checkGameOver(), srv::AsioServer::cleanupEmptyLobbies(), utl::EventBus::clear(), cli::Client::Client(), eng::AsioClient::connect(), gme::EntityManager::createAdvancedEnemy(), gme::EntityManager::createBasicEnemy(), gme::EntityManager::createBoss(), eng::AsioClient::createLobby(), srv::AsioServer::createLobby(), gme::EntityManager::createPlayer(), gme::CreateRoomScene::createRoom(), gme::EntityManager::destroyPlayer(), eng::AsioClient::disconnect(), srv::AsioServer::disconnectClient(), gme::EnemyAISystem::EnemyAISystem(), gme::EnemySpawnSystem::EnemySpawnSystem(), gme::WaitingRoomScene::event(), utl::EventBus::EventBus(), utl::EventBus::filterEventType(), eng::AsioClient::handleConnectAccept(), eng::AsioClient::handleDisconnect(), eng::AsioClient::handleEntityEvent(), srv::AsioServer::handleEntityEvent(), eng::AsioClient::handleError(), srv::AsioServer::handleGameOverEvent(), eng::AsioClient::handleGameStart(), gme::WaitingRoomScene::handleGameStart(), srv::AsioServer::handleLobbyCreate(), eng::AsioClient::handleLobbyCreateResponse(), srv::AsioServer::handleLobbyJoin(), eng::AsioClient::handleLobbyJoinResponse(), gme::JoinRoomScene::handleLobbyJoinResponse(), srv::AsioServer::handleLobbyLeave(), srv::AsioServer::handleLobbyListRequest(), eng::AsioClient::handleLobbyListResponse(), gme::JoinRoomScene::handleLobbyListResponse(), eng::AsioClient::handleLobbyUpdate(), gme::WaitingRoomScene::handleLobbyUpdate(), eng::AsioClient::handlePong(), eng::AsioClient::handleReceive(), srv::AsioServer::handleReceive(), srv::AsioServer::handleStartGameRequest(), eng::AsioClient::handleWorldState(), gme::GameMulti::handleWorldStateUpdate(), eng::AsioClient::joinLobby(), srv::AsioServer::joinLobby(), eng::AsioClient::leaveLobby(), gme::WaitingRoomScene::leaveLobby(), srv::AsioServer::leaveLobby(), utl::PluginLoader::loadPlugin(), main(), main(), gme::EntityManager::markPlayerAsDead(), eng::AsioClient::networkThreadLoop(), cli::ArgsHandler::ParseArgs(), srv::ArgsHandler::ParseArgs(), eng::AsioClient::processBusEvent(), gme::EntityManager::processDestroyQueue(), gme::CreateRoomScene::processEventBus(), gme::GameMulti::processEventBus(), gme::WaitingRoomScene::processEventBus(), gme::RTypeServer::processGameStartEvent(), gme::RTypeServer::processPlayerDisconnectEvent(), gme::RTypeServer::processPlayerInputEvent(), eng::AsioClient::processSendQueue(), gme::RTypeServer::processServerStartEvent(), gme::EnemySpawnSystem::processWave(), utl::EventBus::publish(), utl::EventBus::publish(), utl::EventBus::registerComponent(), eng::AsioClient::requestLobbyList(), eng::AsioClient::requestStartGame(), gme::EnemySpawnSystem::reset(), gme::EntityManager::resetScore(), gme::RTypeServer::RTypeServer(), eng::AsioClient::sendConnect(), eng::AsioClient::sendDisconnect(), srv::AsioServer::sendLobbyCreateResponse(), srv::AsioServer::sendLobbyJoinResponse(), srv::AsioServer::sendLobbyList(), eng::AsioClient::sendPacketImmediate(), srv::AsioServer::sendPacketImmediate(), eng::AsioClient::sendToServer(), srv::Server::Server(), eng::AsioClient::setClientCapabilities(), gme::WaitingRoomScene::setLobbyId(), gme::WaitingRoomScene::setLobbyInfo(), eng::AsioClient::setPlayerName(), eng::AsioClient::setupPacketHandlers(), gme::RTypeClientMulti::setupScenes(), gme::RTypeServer::start(), gme::WaitingRoomScene::startGame(), srv::AsioServer::startReceive(), gme::RTypeServer::stop(), utl::EventBus::stop(), utl::EventBus::subscribe(), utl::EventBus::unfilterEventType(), utl::EventBus::unregisterComponent(), utl::EventBus::unsubscribe(), gme::EnemySpawnSystem::update(), eng::AsioClient::updateConnectionManagement(), gme::WaitingRoomScene::updatePlayerDisplay(), gme::JoinRoomScene::updateRoomDisplay(), eng::AsioClient::~AsioClient(), and utl::EventBus::~EventBus().
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inlinestatic |
Definition at line 39 of file Logger.hpp.
References COLOR_RESET, formatLogMessage(), getColorForDuration(), utl::INFO, and LOG_LEVEL_COLOR.
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staticconstexprprivate |
Definition at line 66 of file Logger.hpp.
Referenced by getColorForDuration(), log(), and logExecutionTime().
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staticconstexprprivate |
Definition at line 73 of file Logger.hpp.
Referenced by formatLogMessage().