#include <cmath>
#include "Client/GameConfig.hpp"
#include "ECS/Component.hpp"
#include "ECS/Registry.hpp"
Go to the source code of this file.
Classes | |
class | cli::PlayerDirectionSystem |
Namespaces | |
namespace | cli |
Macros | |
#define | M_PI 3.14159265358979323846 |
#define M_PI 3.14159265358979323846 |
Definition at line 16 of file PlayerDirection.hpp.
Referenced by cli::PlayerDirectionSystem::update().