r-type  0.0.0
R-Type main
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cli::PlayerDirectionSystem Class Referencefinal

#include <PlayerDirection.hpp>

+ Inheritance diagram for cli::PlayerDirectionSystem:
+ Collaboration diagram for cli::PlayerDirectionSystem:

Public Member Functions

 PlayerDirectionSystem ()=default
 
 ~PlayerDirectionSystem () override=default
 
 PlayerDirectionSystem (const PlayerDirectionSystem &)=delete
 
PlayerDirectionSystemoperator= (const PlayerDirectionSystem &)=delete
 
 PlayerDirectionSystem (PlayerDirectionSystem &&)=delete
 
PlayerDirectionSystemoperator= (PlayerDirectionSystem &&)=delete
 
void update (ecs::Registry &registry, float) override
 
- Public Member Functions inherited from eng::ASystem
bool isEnable () override
 
void setEnable (const bool enable) override
 
- Public Member Functions inherited from eng::ISystem
virtual ~ISystem ()=default
 

Detailed Description

Definition at line 22 of file PlayerDirection.hpp.

Constructor & Destructor Documentation

◆ PlayerDirectionSystem() [1/3]

cli::PlayerDirectionSystem::PlayerDirectionSystem ( )
explicitdefault

◆ ~PlayerDirectionSystem()

cli::PlayerDirectionSystem::~PlayerDirectionSystem ( )
overridedefault

◆ PlayerDirectionSystem() [2/3]

cli::PlayerDirectionSystem::PlayerDirectionSystem ( const PlayerDirectionSystem & )
delete

◆ PlayerDirectionSystem() [3/3]

cli::PlayerDirectionSystem::PlayerDirectionSystem ( PlayerDirectionSystem && )
delete

Member Function Documentation

◆ operator=() [1/2]

PlayerDirectionSystem & cli::PlayerDirectionSystem::operator= ( const PlayerDirectionSystem & )
delete

◆ operator=() [2/2]

PlayerDirectionSystem & cli::PlayerDirectionSystem::operator= ( PlayerDirectionSystem && )
delete

◆ update()

void cli::PlayerDirectionSystem::update ( ecs::Registry & registry,
float  )
inlineoverridevirtual

The documentation for this class was generated from the following file: