#include <PlayerDirection.hpp>
Definition at line 22 of file PlayerDirection.hpp.
◆ PlayerDirectionSystem() [1/3]
cli::PlayerDirectionSystem::PlayerDirectionSystem |
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explicitdefault |
◆ ~PlayerDirectionSystem()
cli::PlayerDirectionSystem::~PlayerDirectionSystem |
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overridedefault |
◆ PlayerDirectionSystem() [2/3]
◆ PlayerDirectionSystem() [3/3]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ update()
void cli::PlayerDirectionSystem::update |
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ecs::Registry & | registry, |
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float | ) |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: