r-type  0.0.0
R-Type main
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cli Namespace Reference

Namespaces

namespace  Config
 
namespace  GameConfig
 
namespace  Path
 
namespace  SpriteRect
 

Classes

class  AnimationSystem
 
struct  ArgsConfig
 
class  ArgsHandler
 Class to handle command line arguments. More...
 
class  AsteroidSystem
 
class  AudioSystem
 Class for managing entities and their components. More...
 
class  BeamSystem
 
class  Client
 Class for the client. More...
 
class  CollisionSystem
 
class  ConfigMulti
 ConfigMulti scene. More...
 
class  ConfigSolo
 ConfigSolo scene. More...
 
class  EnemySystem
 
struct  EnvConfig
 
class  ExplosionSystem
 
class  GameSolo
 
class  LoadingAnimationSystem
 
class  Menu
 Menu scene. More...
 
class  PixelSystem
 
class  PlayerDirectionSystem
 
class  ProjectileManager
 Handles projectile creation and management. More...
 
class  ProjectileSystem
 
class  Settings
 Settings scene. More...
 
class  SpawnSystem
 
class  SpriteSystem
 
class  TextSystem
 Class for managing entities and their components. More...
 
class  WeaponSystem
 Manages weapon firing and charging. More...
 

Typedefs

using json = nlohmann::json
 

Typedef Documentation

◆ json

using cli::json = nlohmann::json

Definition at line 16 of file ArgsHandler.hpp.