vengine  0.0.1
3D graphics engine
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File List
Here is a list of all files with brief descriptions:
[detail level 12345]
  assets
  shaders
 fragment_point_light.frag
 fragment_shader.frag
 vertex_point_light.vert
 vertex_shader.vert
  include
  VEngine
  Core
  RenderSystem
 ABase.hppThis file contains the ARenderSystemBase class
 Object.hppThis file contains the ObjectRenderSystem class
 PointLight.hppThis file contains the PointLightRenderSystem class
 Device.hppThis file contains the Device class
 Engine.hppThis file contains the Engine class
 EventManager.hppThis file contains the EventManager class
 FrameInfo.hppThis file contains the FrameInfo class
 Gui.hppThis file contains the ImGuiWindowManager class
 Window.hppThis file contains the Window class
  Factories
 Light.hppThis file contains the Light Factory class
 Model.hppThis file contains the Model Factory class
 Object.hppThis file contains the Object Factory class
 Texture.hppThis file contains the Texture Factory class
  Generated
 Version.hpp
  Gfx
  Descriptors
 Pool.hppThis file contains the DescriptorPool class
 SetLayout.hppThis file contains the DescriptorSetLayout class
 Writer.hppThis file contains the DescriptorsWriter class
 Buffer.hppThis file contains the Buffer class
 Model.hppThis file contains the Model class
 Renderer.hppThis file contains the Renderer class
 Shaders.hppThis file contains the Shader class
 SwapChain.hppThis file contains the Shader class
 Texture.hppThis file contains the Texture class
  Scene
  Entities
 Light.hppThis file contains the Light class
 Object.hppThis file contains the Object class
 Camera.hppThis file contains the Camera class
 Manager.hppThis file contains the SceneManager class
 Transform3D.hppThis file contains the Transform3D class
  Utils
 Clock.hppThis file contains the Clock class
 Colors.hpp
 Config.hpp
 HashCombine.hpp
 Logger.hppThis file contains the Logger class
 Message.hpp
 Parser.hppThis file contains the Parser class
 Utils.hppThis file contains utils for VEngine
  src
  Core
  GUI
 init.cpp
 render.cpp
  RenderSystems
 base.cpp
 object.cpp
 pointLight.cpp
 device.cpp
 engine.cpp
 eventManager.cpp
 window.cpp
  Factories
 Light.cpp
 Model.cpp
 Object.cpp
 Texture.cpp
  Gfx
  Descriptors
 pool.cpp
 setLayout.cpp
 writer.cpp
 buffer.cpp
 model.cpp
 renderer.cpp
 shaders.cpp
 swapChain.cpp
 texture.cpp
  Scene
 camera.cpp
 manager.cpp
  Utils
 clock.cpp
 logger.cpp
 parser.cpp
 main.cpp