Variables | |
constexpr float | SPAWN_X = 1950.0f |
constexpr float | MIN_Y = 50.0f |
constexpr float | MAX_Y = 1030.0f |
constexpr float | REMOVE_X = -100.0f |
constexpr float | REMOVE_MIN_Y = -50.0f |
constexpr float | REMOVE_MAX_Y = 1130.0f |
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inlineconstexpr |
Definition at line 17 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid(), cli::SpawnSystem::spawnEnemy(), and cli::SpawnSystem::spawnWave().
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inlineconstexpr |
Definition at line 16 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid(), cli::SpawnSystem::spawnEnemy(), and cli::SpawnSystem::spawnWave().
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inlineconstexpr |
Definition at line 20 of file GameConfig.hpp.
Referenced by cli::AsteroidSystem::update(), and cli::EnemySystem::update().
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inlineconstexpr |
Definition at line 19 of file GameConfig.hpp.
Referenced by cli::AsteroidSystem::update(), and cli::EnemySystem::update().
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inlineconstexpr |
Definition at line 18 of file GameConfig.hpp.
Referenced by cli::AsteroidSystem::update(), and cli::EnemySystem::update().
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inlineconstexpr |
Definition at line 15 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid(), cli::SpawnSystem::spawnEnemy(), and cli::SpawnSystem::spawnWave().