Variables | |
constexpr float | SPEED = 500.0f |
constexpr float | DIAGONAL_SPEED_MULTIPLIER = 0.707f |
constexpr float | SPRITE_WIDTH = 33.0f |
constexpr float | SPRITE_HEIGHT = 17.0f |
constexpr float | SCALE = 2.0f |
constexpr int | FRAMES_PER_ROW = 5 |
constexpr int | TOTAL_FRAMES = 5 |
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inlineconstexpr |
Definition at line 25 of file GameConfig.hpp.
Referenced by cli::GameSolo::update().
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inlineconstexpr |
Definition at line 29 of file GameConfig.hpp.
Referenced by cli::PlayerDirectionSystem::update().
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inlineconstexpr |
Definition at line 28 of file GameConfig.hpp.
Referenced by cli::GameSolo::GameSolo(), and cli::GameSolo::update().
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inlineconstexpr |
Definition at line 24 of file GameConfig.hpp.
Referenced by cli::GameSolo::update().
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inlineconstexpr |
Definition at line 27 of file GameConfig.hpp.
Referenced by cli::GameSolo::GameSolo(), cli::GameSolo::update(), cli::PlayerDirectionSystem::update(), and cli::WeaponSystem::update().
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inlineconstexpr |
Definition at line 26 of file GameConfig.hpp.
Referenced by cli::GameSolo::GameSolo(), cli::BeamSystem::update(), cli::GameSolo::update(), cli::PlayerDirectionSystem::update(), and cli::WeaponSystem::update().
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inlineconstexpr |
Definition at line 30 of file GameConfig.hpp.