Variables | |
constexpr float | PLAYER_RADIUS = 20.0f |
constexpr float | ENEMY_RADIUS = 15.0f |
constexpr float | PROJECTILE_BASIC_RADIUS = 5.0f |
constexpr float | PROJECTILE_SUPERCHARGED_RADIUS = 8.0f |
constexpr float | ASTEROID_SMALL_RADIUS = 25.0f |
constexpr float | ASTEROID_MEDIUM_RADIUS = 40.0f |
constexpr float | ASTEROID_LARGE_RADIUS = 60.0f |
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inlineconstexpr |
Definition at line 154 of file GameConfig.hpp.
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inlineconstexpr |
Definition at line 153 of file GameConfig.hpp.
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inlineconstexpr |
Definition at line 152 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 149 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnEnemy(), and cli::SpawnSystem::spawnWave().
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inlineconstexpr |
Definition at line 148 of file GameConfig.hpp.
Referenced by cli::GameSolo::GameSolo().
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inlineconstexpr |
Definition at line 150 of file GameConfig.hpp.
Referenced by cli::ProjectileManager::createProjectile().
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inlineconstexpr |
Definition at line 151 of file GameConfig.hpp.
Referenced by cli::ProjectileManager::createProjectile().