r-type  0.0.0
R-Type main
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cli::GameConfig::Explosion Namespace Reference

Variables

constexpr float SPRITE_WIDTH = 32.0f
 
constexpr float SPRITE_HEIGHT = 32.0f
 
constexpr int ANIMATION_FRAMES = 4
 
constexpr float ANIMATION_DURATION = 0.1f
 
constexpr int FRAMES_PER_ROW = 4
 
constexpr float LIFETIME = 0.4f
 
constexpr float SCALE = 2.0f
 

Variable Documentation

◆ ANIMATION_DURATION

float cli::GameConfig::Explosion::ANIMATION_DURATION = 0.1f
inlineconstexpr

Definition at line 103 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ ANIMATION_FRAMES

int cli::GameConfig::Explosion::ANIMATION_FRAMES = 4
inlineconstexpr

Definition at line 102 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ FRAMES_PER_ROW

int cli::GameConfig::Explosion::FRAMES_PER_ROW = 4
inlineconstexpr

Definition at line 104 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ LIFETIME

float cli::GameConfig::Explosion::LIFETIME = 0.4f
inlineconstexpr

Definition at line 105 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ SCALE

float cli::GameConfig::Explosion::SCALE = 2.0f
inlineconstexpr

Definition at line 106 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ SPRITE_HEIGHT

float cli::GameConfig::Explosion::SPRITE_HEIGHT = 32.0f
inlineconstexpr

Definition at line 101 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ SPRITE_WIDTH

float cli::GameConfig::Explosion::SPRITE_WIDTH = 32.0f
inlineconstexpr

Definition at line 100 of file GameConfig.hpp.

Referenced by cli::CollisionSystem::createExplosion().