Variables | |
constexpr float | HEALTH = 20.0f |
constexpr float | SPEED = 80.0f |
constexpr float | SPRITE_WIDTH = 18.0f |
constexpr float | SPRITE_HEIGHT = 18.0f |
constexpr float | SCALE = 2.0f |
constexpr float | ROTATION_SPEED = 90.0f |
constexpr float | SPAWN_RATE = 1.0f |
constexpr int | ANIMATION_FRAMES = 11 |
constexpr float | ANIMATION_DURATION = 0.5f |
constexpr int | FRAMES_PER_ROW = 11 |
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inlineconstexpr |
Definition at line 120 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 119 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 121 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 112 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 117 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 116 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 118 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::update().
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inlineconstexpr |
Definition at line 113 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 115 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid().
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inlineconstexpr |
Definition at line 114 of file GameConfig.hpp.
Referenced by cli::SpawnSystem::spawnAsteroid(), and cli::AsteroidSystem::update().