#include <Component.hpp>
Inheritance diagram for ecs::Velocity:
Collaboration diagram for ecs::Velocity:Public Attributes | |
| float | x {} |
| float | y {} |
Public Attributes inherited from ecs::IComponent | |
| std::string | id |
Definition at line 73 of file Component.hpp.
| float ecs::Velocity::x {} |
Definition at line 75 of file Component.hpp.
Referenced by ecs::StarfieldSystem::update(), gme::Game::update(), gme::EnemyAISystem::updateBasicEnemyAI(), and gme::RTypeServer::updateEntities().
| float ecs::Velocity::y {} |
Definition at line 75 of file Component.hpp.
Referenced by gme::CollisionSystem::update(), and gme::Game::update().