r-type  0.0.0
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ecs::KeyboardInput Struct Referencefinal

#include <Component.hpp>

+ Inheritance diagram for ecs::KeyboardInput:
+ Collaboration diagram for ecs::KeyboardInput:

Public Attributes

bool space_pressed {}
 
bool up_pressed {}
 
bool down_pressed {}
 
bool left_pressed {}
 
bool right_pressed {}
 
- Public Attributes inherited from ecs::IComponent
std::string id
 

Detailed Description

Definition at line 148 of file Component.hpp.

Member Data Documentation

◆ down_pressed

bool ecs::KeyboardInput::down_pressed {}

Definition at line 152 of file Component.hpp.

◆ left_pressed

bool ecs::KeyboardInput::left_pressed {}

Definition at line 153 of file Component.hpp.

◆ right_pressed

bool ecs::KeyboardInput::right_pressed {}

Definition at line 154 of file Component.hpp.

◆ space_pressed

bool ecs::KeyboardInput::space_pressed {}

Definition at line 150 of file Component.hpp.

Referenced by gme::WeaponSystem::update().

◆ up_pressed

bool ecs::KeyboardInput::up_pressed {}

Definition at line 151 of file Component.hpp.


The documentation for this struct was generated from the following file: