r-type  0.0.0
R-Type main
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cli::Path::Texture Namespace Reference

Variables

constexpr auto TEXTURE_PLAYER = "assets/sprites/r-typesheet42.gif"
 
constexpr auto TEXTURE_SHOOT = "assets/sprites/shoot.gif"
 
constexpr auto TEXTURE_SHOOT_CHARGED = "assets/sprites/shootcharged.gif"
 
constexpr auto TEXTURE_SHOOT_LOADING = "assets/sprites/shootchargedloading.gif"
 
constexpr auto TEXTURE_ENEMY_EASY = "assets/sprites/r-typesheet5.gif"
 
constexpr auto TEXTURE_ASTEROID = "assets/sprites/r-typesheet3.gif"
 
constexpr auto TEXTURE_EXPLOSION = "assets/sprites/r-typesheet44.gif"
 

Variable Documentation

◆ TEXTURE_ASTEROID

auto cli::Path::Texture::TEXTURE_ASTEROID = "assets/sprites/r-typesheet3.gif"
inlineconstexpr

Definition at line 68 of file Common.hpp.

Referenced by cli::SpawnSystem::spawnAsteroid().

◆ TEXTURE_ENEMY_EASY

auto cli::Path::Texture::TEXTURE_ENEMY_EASY = "assets/sprites/r-typesheet5.gif"
inlineconstexpr

Definition at line 67 of file Common.hpp.

Referenced by cli::SpawnSystem::spawnEnemy(), and cli::SpawnSystem::spawnWave().

◆ TEXTURE_EXPLOSION

auto cli::Path::Texture::TEXTURE_EXPLOSION = "assets/sprites/r-typesheet44.gif"
inlineconstexpr

Definition at line 69 of file Common.hpp.

Referenced by cli::CollisionSystem::createExplosion().

◆ TEXTURE_PLAYER

auto cli::Path::Texture::TEXTURE_PLAYER = "assets/sprites/r-typesheet42.gif"
inlineconstexpr

Definition at line 63 of file Common.hpp.

Referenced by cli::GameSolo::GameSolo().

◆ TEXTURE_SHOOT

auto cli::Path::Texture::TEXTURE_SHOOT = "assets/sprites/shoot.gif"
inlineconstexpr

Definition at line 64 of file Common.hpp.

Referenced by cli::ProjectileManager::createProjectile().

◆ TEXTURE_SHOOT_CHARGED

auto cli::Path::Texture::TEXTURE_SHOOT_CHARGED = "assets/sprites/shootcharged.gif"
inlineconstexpr

Definition at line 65 of file Common.hpp.

Referenced by cli::ProjectileManager::createProjectile().

◆ TEXTURE_SHOOT_LOADING

auto cli::Path::Texture::TEXTURE_SHOOT_LOADING = "assets/sprites/shootchargedloading.gif"
inlineconstexpr

Definition at line 66 of file Common.hpp.

Referenced by cli::WeaponSystem::showLoadingAnimation().