Interface for scenes.
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#include <IGameClient.hpp>
Interface for scenes.
Definition at line 33 of file IGameClient.hpp.
◆ ~IScene()
virtual gme::IScene::~IScene |
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virtualdefault |
◆ getEntities()
virtual const std::vector< Sprite > & gme::IScene::getEntities |
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const |
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nodiscardpure virtual |
◆ getEntitiesMutable()
virtual std::vector< Sprite > & gme::IScene::getEntitiesMutable |
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nodiscardpure virtual |
◆ getName()
virtual const std::string & gme::IScene::getName |
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const |
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nodiscardpure virtual |
The documentation for this class was generated from the following file:
- /home/runner/work/R-Type/R-Type/modules/Interfaces/include/Interfaces/IGameClient.hpp