#include <IGameClient.hpp>
Public Attributes | |
std::string | type |
float | pos_x = 0.F |
float | pos_y = 0.F |
float | v_x = 0.F |
float | v_y = 0.F |
float | scale_x = 1.F |
float | scale_y = 1.F |
unsigned char | r = 255u |
unsigned char | g = 255u |
unsigned char | b = 255u |
unsigned char | a = 255u |
std::string | texture_path = "" |
float | text_rect_x = 0.F |
float | text_rect_y = 0.F |
int | text_rect_fx = 0 |
int | text_rect_fy = 0 |
std::string | id |
Definition at line 15 of file IGameClient.hpp.
unsigned char gme::Sprite::a = 255u |
Definition at line 21 of file IGameClient.hpp.
unsigned char gme::Sprite::b = 255u |
Definition at line 21 of file IGameClient.hpp.
unsigned char gme::Sprite::g = 255u |
Definition at line 21 of file IGameClient.hpp.
std::string gme::Sprite::id |
Definition at line 25 of file IGameClient.hpp.
float gme::Sprite::pos_x = 0.F |
Definition at line 18 of file IGameClient.hpp.
float gme::Sprite::pos_y = 0.F |
Definition at line 18 of file IGameClient.hpp.
unsigned char gme::Sprite::r = 255u |
Definition at line 21 of file IGameClient.hpp.
float gme::Sprite::scale_x = 1.F |
Definition at line 20 of file IGameClient.hpp.
float gme::Sprite::scale_y = 1.F |
Definition at line 20 of file IGameClient.hpp.
int gme::Sprite::text_rect_fx = 0 |
Definition at line 24 of file IGameClient.hpp.
int gme::Sprite::text_rect_fy = 0 |
Definition at line 24 of file IGameClient.hpp.
float gme::Sprite::text_rect_x = 0.F |
Definition at line 23 of file IGameClient.hpp.
float gme::Sprite::text_rect_y = 0.F |
Definition at line 23 of file IGameClient.hpp.
std::string gme::Sprite::texture_path = "" |
Definition at line 22 of file IGameClient.hpp.
std::string gme::Sprite::type |
Definition at line 17 of file IGameClient.hpp.
float gme::Sprite::v_x = 0.F |
Definition at line 19 of file IGameClient.hpp.
float gme::Sprite::v_y = 0.F |
Definition at line 19 of file IGameClient.hpp.