vengine  0.0.1
3D graphics engine
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ven::LightPushConstantData Struct Reference

#include <PointLight.hpp>

+ Collaboration diagram for ven::LightPushConstantData:

Public Attributes

glm::vec4 position {}
 
glm::vec4 color {}
 
float radius
 

Detailed Description

Definition at line 13 of file PointLight.hpp.

Member Data Documentation

◆ color

glm::vec4 ven::LightPushConstantData::color {}

Definition at line 15 of file PointLight.hpp.

◆ position

glm::vec4 ven::LightPushConstantData::position {}

Definition at line 14 of file PointLight.hpp.

Referenced by ven::PointLightRenderSystem::render().

◆ radius

float ven::LightPushConstantData::radius

Definition at line 16 of file PointLight.hpp.


The documentation for this struct was generated from the following file: