#include <FrameInfo.hpp>
Public Attributes | |
glm::mat4 | projection {1.F} |
glm::mat4 | view {1.F} |
glm::mat4 | inverseView {1.F} |
glm::vec4 | ambientLightColor {1.F, 1.F, 1.F, .02F} |
std::array< PointLight, MAX_LIGHTS > | pointLights |
int | numLights |
Definition at line 24 of file FrameInfo.hpp.
glm::vec4 ven::GlobalUbo::ambientLightColor {1.F, 1.F, 1.F, .02F} |
Definition at line 29 of file FrameInfo.hpp.
glm::mat4 ven::GlobalUbo::inverseView {1.F} |
Definition at line 28 of file FrameInfo.hpp.
int ven::GlobalUbo::numLights |
Definition at line 31 of file FrameInfo.hpp.
Referenced by ven::PointLightSystem::update().
std::array<PointLight, MAX_LIGHTS> ven::GlobalUbo::pointLights |
Definition at line 30 of file FrameInfo.hpp.
Referenced by ven::PointLightSystem::update().
glm::mat4 ven::GlobalUbo::projection {1.F} |
Definition at line 26 of file FrameInfo.hpp.
glm::mat4 ven::GlobalUbo::view {1.F} |
Definition at line 27 of file FrameInfo.hpp.