#include <FrameInfo.hpp>
Public Attributes | |
glm::mat4 | projection {1.F} |
glm::mat4 | view {1.F} |
glm::mat4 | inverseView {1.F} |
glm::vec4 | ambientLightColor {DEFAULT_AMBIENT_LIGHT_COLOR} |
std::array< PointLightData, MAX_LIGHTS > | pointLights |
uint8_t | numLights |
Definition at line 34 of file FrameInfo.hpp.
glm::vec4 ven::GlobalUbo::ambientLightColor {DEFAULT_AMBIENT_LIGHT_COLOR} |
Definition at line 39 of file FrameInfo.hpp.
Referenced by ven::Gui::rendererSection().
glm::mat4 ven::GlobalUbo::inverseView {1.F} |
Definition at line 38 of file FrameInfo.hpp.
uint8_t ven::GlobalUbo::numLights |
Definition at line 41 of file FrameInfo.hpp.
Referenced by ven::SceneManager::updateBuffer().
std::array<PointLightData, MAX_LIGHTS> ven::GlobalUbo::pointLights |
Definition at line 40 of file FrameInfo.hpp.
Referenced by ven::SceneManager::updateBuffer().
glm::mat4 ven::GlobalUbo::projection {1.F} |
Definition at line 36 of file FrameInfo.hpp.
glm::mat4 ven::GlobalUbo::view {1.F} |
Definition at line 37 of file FrameInfo.hpp.