#include <glm/glm.hpp>
#include "VEngine/System/PointLightSystem.hpp"
#include "VEngine/Constant.hpp"
Go to the source code of this file.
Classes | |
struct | PointLightPushConstants |
Macros | |
#define | GLM_FORCE_RADIANS |
#define | GLM_FORCE_DEPTH_ZERO_TO_ONE |
#define GLM_FORCE_DEPTH_ZERO_TO_ONE |
Definition at line 2 of file pointLightSystem.cpp.
#define GLM_FORCE_RADIANS |
Definition at line 1 of file pointLightSystem.cpp.