Class for colors. More...
#include <Colors.hpp>
Static Public Attributes | |
static constexpr glm::vec3 | WHITE_3 = glm::vec3(COLOR_MAX) / COLOR_MAX |
static constexpr glm::vec4 | WHITE_4 = { 1.0F, 1.0F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | WHITE_V = { { 1.0F, 1.0F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | BLACK_3 = glm::vec3(0.0F) |
static constexpr glm::vec4 | BLACK_4 = { 0.0F, 0.0F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | BLACK_V = { { 0.0F, 0.0F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | RED_3 = glm::vec3(COLOR_MAX, 0.0F, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | RED_4 = { 1.0F, 0.0F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | RED_V = { { 1.0F, 0.0F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | GREEN_3 = glm::vec3(0.0F, COLOR_MAX, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | GREEN_4 = { 0.0F, 1.0F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | GREEN_V = { { 0.0F, 1.0F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | BLUE_3 = glm::vec3(0.0F, 0.0F, COLOR_MAX) / COLOR_MAX |
static constexpr glm::vec4 | BLUE_4 = { 0.0F, 0.0F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | BLUE_V = { { 0.0F, 0.0F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | YELLOW_3 = glm::vec3(COLOR_MAX, COLOR_MAX, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | YELLOW_4 = { 1.0F, 1.0F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | YELLOW_V = { { 1.0F, 1.0F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | CYAN_3 = glm::vec3(0.0F, COLOR_MAX, COLOR_MAX) / COLOR_MAX |
static constexpr glm::vec4 | CYAN_4 = { 0.0F, 1.0F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | CYAN_V = { { 0.0F, 1.0F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | MAGENTA_3 = glm::vec3(COLOR_MAX, 0.0F, COLOR_MAX) / COLOR_MAX |
static constexpr glm::vec4 | MAGENTA_4 = { 1.0F, 0.0F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | MAGENTA_V = { { 1.0F, 0.0F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | SILVER_3 = glm::vec3(192.0F, 192.0F, 192.0F) / COLOR_MAX |
static constexpr glm::vec4 | SILVER_4 = { 0.75F, 0.75F, 0.75F, 1.0F } |
static constexpr VkClearColorValue | SILVER_V = { { 0.75F, 0.75F, 0.75F, 1.0F } } |
static constexpr glm::vec3 | GRAY_3 = glm::vec3(128.0F, 128.0F, 128.0F) / COLOR_MAX |
static constexpr glm::vec4 | GRAY_4 = { 0.5F, 0.5F, 0.5F, 1.0F } |
static constexpr VkClearColorValue | GRAY_V = { { 0.5F, 0.5F, 0.5F, 1.0F } } |
static constexpr glm::vec3 | MAROON_3 = glm::vec3(128.0F, 0.0F, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | MAROON_4 = { 0.5F, 0.0F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | MAROON_V = { { 0.5F, 0.0F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | OLIVE_3 = glm::vec3(128.0F, 128.0F, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | OLIVE_4 = { 0.5F, 0.5F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | OLIVE_V = { { 0.5F, 0.5F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | LIME_3 = glm::vec3(0.0F, COLOR_MAX, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | LIME_4 = { 0.0F, 1.0F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | LIME_V = { { 0.0F, 1.0F, 0.0F, 1.0F } } |
static constexpr glm::vec3 | AQUA_3 = glm::vec3(0.0F, COLOR_MAX, COLOR_MAX) / COLOR_MAX |
static constexpr glm::vec4 | AQUA_4 = { 0.0F, 1.0F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | AQUA_V = { { 0.0F, 1.0F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | TEAL_3 = glm::vec3(0.0F, 128.0F, 128.0F) / COLOR_MAX |
static constexpr glm::vec4 | TEAL_4 = { 0.0F, 0.5F, 0.5F, 1.0F } |
static constexpr VkClearColorValue | TEAL_V = { { 0.0F, 0.5F, 0.5F, 1.0F } } |
static constexpr glm::vec3 | NAVY_3 = glm::vec3(0.0F, 0.0F, 128.0F) / COLOR_MAX |
static constexpr glm::vec4 | NAVY_4 = { 0.0F, 0.0F, 0.5F, 1.0F } |
static constexpr VkClearColorValue | NAVY_V = { { 0.0F, 0.0F, 0.5F, 1.0F } } |
static constexpr glm::vec3 | FUCHSIA_3 = glm::vec3(COLOR_MAX, 0.0F, COLOR_MAX) / COLOR_MAX |
static constexpr glm::vec4 | FUCHSIA_4 = { 1.0F, 0.0F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | FUCHSIA_V = { { 1.0F, 0.0F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | NIGHT_BLUE_3 = glm::vec3(25.0F, 25.0F, 112.0F) / COLOR_MAX |
static constexpr glm::vec4 | NIGHT_BLUE_4 = { 0.098F, 0.098F, 0.439F, 1.0F } |
static constexpr VkClearColorValue | NIGHT_BLUE_V = { { 0.098F, 0.098F, 0.439F, 1.0F } } |
static constexpr glm::vec3 | SKY_BLUE_3 = glm::vec3(102.0F, 178.0F, 255.0F) / COLOR_MAX |
static constexpr glm::vec4 | SKY_BLUE_4 = { 0.4F, 0.698F, 1.0F, 1.0F } |
static constexpr VkClearColorValue | SKY_BLUE_V = { { 0.4F, 0.698F, 1.0F, 1.0F } } |
static constexpr glm::vec3 | SUNSET_3 = glm::vec3(255.0F, 128.0F, 0.0F) / COLOR_MAX |
static constexpr glm::vec4 | SUNSET_4 = { 1.0F, 0.5F, 0.0F, 1.0F } |
static constexpr VkClearColorValue | SUNSET_V = { { 1.0F, 0.5F, 0.0F, 1.0F } } |
static constexpr std::array< std::pair< const char *, glm::vec3 >, 20 > | COLOR_PRESETS_3 |
static constexpr std::array< std::pair< const char *, glm::vec4 >, 20 > | COLOR_PRESETS_4 |
static constexpr std::array< std::pair< const char *, VkClearColorValue >, 20 > | COLOR_PRESETS_VK |
Class for colors.
Definition at line 22 of file Colors.hpp.
Definition at line 78 of file Colors.hpp.
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Definition at line 79 of file Colors.hpp.
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Definition at line 80 of file Colors.hpp.
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Definition at line 32 of file Colors.hpp.
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Definition at line 43 of file Colors.hpp.
Referenced by ven::Engine::loadObjects().
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Definition at line 44 of file Colors.hpp.
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Definition at line 107 of file Colors.hpp.
Referenced by ven::Gui::lightsSection().
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Definition at line 130 of file Colors.hpp.
Referenced by ven::Gui::rendererSection().
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Definition at line 153 of file Colors.hpp.
Referenced by ven::Gui::rendererSection().
Definition at line 50 of file Colors.hpp.
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Definition at line 51 of file Colors.hpp.
Referenced by ven::Engine::loadObjects().
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Definition at line 52 of file Colors.hpp.
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Definition at line 90 of file Colors.hpp.
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Definition at line 92 of file Colors.hpp.
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Definition at line 62 of file Colors.hpp.
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Definition at line 63 of file Colors.hpp.
Referenced by ven::Gui::objectsSection().
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Definition at line 64 of file Colors.hpp.
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Definition at line 39 of file Colors.hpp.
Referenced by ven::Engine::loadObjects().
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Definition at line 40 of file Colors.hpp.
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Definition at line 75 of file Colors.hpp.
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Definition at line 76 of file Colors.hpp.
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Definition at line 54 of file Colors.hpp.
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Definition at line 55 of file Colors.hpp.
Referenced by ven::Engine::loadObjects().
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Definition at line 56 of file Colors.hpp.
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Definition at line 66 of file Colors.hpp.
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Definition at line 86 of file Colors.hpp.
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Definition at line 88 of file Colors.hpp.
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Definition at line 96 of file Colors.hpp.
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Definition at line 70 of file Colors.hpp.
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Definition at line 72 of file Colors.hpp.
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Definition at line 35 of file Colors.hpp.
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Definition at line 36 of file Colors.hpp.
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Definition at line 98 of file Colors.hpp.
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Definition at line 99 of file Colors.hpp.
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Definition at line 100 of file Colors.hpp.
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Definition at line 102 of file Colors.hpp.
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Definition at line 103 of file Colors.hpp.
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Definition at line 104 of file Colors.hpp.
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Definition at line 84 of file Colors.hpp.
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Definition at line 27 of file Colors.hpp.
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Definition at line 28 of file Colors.hpp.
Definition at line 46 of file Colors.hpp.
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Definition at line 47 of file Colors.hpp.
Referenced by ven::Engine::loadObjects().
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Definition at line 48 of file Colors.hpp.