r-type  0.0.0
R-Type main
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rnp::PacketStartGameRequest Struct Reference

START_GAME_REQUEST packet payload (client requests to start game) More...

#include <Protocol.hpp>

+ Collaboration diagram for rnp::PacketStartGameRequest:

Public Attributes

std::uint32_t lobbyId
 

Detailed Description

START_GAME_REQUEST packet payload (client requests to start game)

Definition at line 316 of file Protocol.hpp.

Member Data Documentation

◆ lobbyId


The documentation for this struct was generated from the following file: