CONNECT packet payload. More...
#include <Protocol.hpp>
Collaboration diagram for rnp::PacketConnect:Public Attributes | |
| std::uint8_t | nameLen |
| std::array< char, 32 > | playerName |
| std::uint32_t | clientCaps |
CONNECT packet payload.
Definition at line 137 of file Protocol.hpp.
| std::uint32_t rnp::PacketConnect::clientCaps |
Definition at line 141 of file Protocol.hpp.
Referenced by rnp::Serializer::deserializeConnect(), srv::AsioServer::handleConnect(), and rnp::Serializer::serializeConnect().
| std::uint8_t rnp::PacketConnect::nameLen |
Definition at line 139 of file Protocol.hpp.
Referenced by rnp::Serializer::deserializeConnect(), srv::AsioServer::handleConnect(), eng::AsioClient::sendConnect(), and rnp::Serializer::serializeConnect().
| std::array<char, 32> rnp::PacketConnect::playerName |
Definition at line 140 of file Protocol.hpp.
Referenced by rnp::Serializer::deserializeConnect(), srv::AsioServer::handleConnect(), and rnp::Serializer::serializeConnect().