CONNECT packet payload. More...
#include <Protocol.hpp>
Public Attributes | |
std::uint8_t | nameLen |
char | playerName [32] |
std::uint32_t | clientCaps |
CONNECT packet payload.
Definition at line 127 of file Protocol.hpp.
std::uint32_t rnp::PacketConnect::clientCaps |
Definition at line 131 of file Protocol.hpp.
std::uint8_t rnp::PacketConnect::nameLen |
Definition at line 129 of file Protocol.hpp.
char rnp::PacketConnect::playerName[32] |
Definition at line 130 of file Protocol.hpp.