r-type
0.0.0
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Client → modules Relation
File in client/include/Client
Includes file in modules
Client.hpp
Engine
/
include
/
Engine
/
Engine.hpp
Client.hpp
Interfaces
/
include
/
Interfaces
/
IGameClient.hpp
Client.hpp
Utils
/
include
/
Utils
/
PluginLoader.hpp
ProjectileManager.hpp
ECS
/
include
/
ECS
/
Component.hpp
ProjectileManager.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Scenes
/
game
/
multi
/
ConfigMulti.hpp
Engine
/
include
/
Engine
/
Interfaces
/
IScene.hpp
Scenes
/
game
/
multi
/
ConfigMulti.hpp
Interfaces
/
include
/
Interfaces
/
IAudio.hpp
Scenes
/
Menu.hpp
Engine
/
include
/
Engine
/
Interfaces
/
IScene.hpp
Scenes
/
Menu.hpp
Interfaces
/
include
/
Interfaces
/
IAudio.hpp
Scenes
/
Settings.hpp
Engine
/
include
/
Engine
/
Interfaces
/
IScene.hpp
Scenes
/
Settings.hpp
Interfaces
/
include
/
Interfaces
/
IAudio.hpp
Scenes
/
game
/
solo
/
ConfigSolo.hpp
Engine
/
include
/
Engine
/
Interfaces
/
IScene.hpp
Scenes
/
game
/
solo
/
ConfigSolo.hpp
Interfaces
/
include
/
Interfaces
/
IAudio.hpp
Scenes
/
game
/
solo
/
GameSolo.hpp
Engine
/
include
/
Engine
/
Interfaces
/
IScene.hpp
Scenes
/
game
/
solo
/
GameSolo.hpp
Interfaces
/
include
/
Interfaces
/
IAudio.hpp
Systems
/
Animation.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Animation.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Animation.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Asteroid.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Asteroid.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Asteroid.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Audio.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Audio.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Audio.hpp
Interfaces
/
include
/
Interfaces
/
IAudio.hpp
Systems
/
Beam.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Beam.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Beam.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Collision.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Collision.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Collision.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Enemy.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Enemy.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Enemy.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Explosion.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Explosion.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Explosion.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
LoadingAnimation.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
LoadingAnimation.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
LoadingAnimation.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Pixel.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Pixel.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Pixel.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
PlayerDirection.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
PlayerDirection.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Projectile.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Projectile.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Projectile.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Spawn.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Spawn.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Spawn.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Sprite.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Sprite.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Sprite.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Text.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Text.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Text.hpp
Interfaces
/
include
/
Interfaces
/
IRenderer.hpp
Systems
/
Weapon.hpp
ECS
/
include
/
ECS
/
Component.hpp
Systems
/
Weapon.hpp
ECS
/
include
/
ECS
/
Registry.hpp
Systems
/
Weapon.hpp
ECS
/
include
/
ECS
/
Interfaces
/
ISystems.hpp
client
include
Client
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