cae  0.0.0
Cross-API graphics engine
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cae::VULKN Member List

This is the complete list of members for cae::VULKN, including all inherited members.

createMesh(const std::vector< float > &vertices) overridecae::VULKNinlinevirtual
createPipeline(const ShaderID &id, const ShaderIRModule &vertex, const ShaderIRModule &fragment) overridecae::VULKNinlinevirtual
draw(const WindowSize &windowSize, const ShaderID &shaderId, glm::mat4 mvp) overridecae::VULKNinlinevirtual
getName() const overridecae::VULKNinlinevirtual
getPlatform() const overridecae::VULKNinlinevirtual
getType() const overridecae::VULKNinlinevirtual
initialize(const NativeWindowHandle &nativeWindowHandle, const Color &clearColor) overridecae::VULKNinlinevirtual
isVSyncEnabled() const overridecae::VULKNinlinevirtual
operator=(const VULKN &)=deletecae::VULKN
operator=(VULKN &&)=deletecae::VULKN
setClearColor(const Color &color) overridecae::VULKNinlinevirtual
setVSyncEnabled(bool enabled) overridecae::VULKNinlinevirtual
VULKN()=defaultcae::VULKN
VULKN(const VULKN &)=deletecae::VULKN
VULKN(VULKN &&)=deletecae::VULKN
~ARenderer() override=defaultcae::ARenderer
~IPlugin()=defaultutl::IPluginvirtual
~IRenderer() override=defaultcae::IRenderer
~VULKN() override=defaultcae::VULKN