Abstract class for shader IR. More...
#include <AShaderIR.hpp>
Inheritance diagram for cae::AShaderIR:
Collaboration diagram for cae::AShaderIR:Public Member Functions | |
| ~AShaderIR () override=default | |
Public Member Functions inherited from cae::IShaderIR | |
| ~IShaderIR () override=default | |
| virtual ShaderSourceType | irType () const =0 |
| Get the IR type this processor handles. | |
| virtual ShaderIRModule | process (const ShaderIRModule &module)=0 |
| Transform or validate a shader IR module. | |
| virtual void | optimize (std::span< ShaderIRModule > modules) |
| Optional: optimize a batch of IR modules. | |
| virtual ShaderIRModule | crossCompile (const ShaderIRModule &module, ShaderSourceType targetType) |
| Optional: cross-compile from one IR to another (SPIR-V -> MSL, etc.) | |
Public Member Functions inherited from utl::IPlugin | |
| virtual | ~IPlugin ()=default |
| virtual std::string | getName () const =0 |
| Get the name of the plugin. | |
| virtual PluginType | getType () const =0 |
| Get the type of the plugin. | |
| virtual PluginPlatform | getPlatform () const =0 |
| Get the handled platform of the plugin. | |
Abstract class for shader IR.
Definition at line 19 of file AShaderIR.hpp.
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overridedefault |