vengine
0.0.1
3D graphics engine
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ven::Texture Member List
This is the complete list of members for
ven::Texture
, including all inherited members.
createTextureImage
(const std::string &filepath)
ven::Texture
private
createTextureImageView
(VkImageViewType viewType)
ven::Texture
private
createTextureSampler
()
ven::Texture
private
getExtent
() const
ven::Texture
inline
getFormat
() const
ven::Texture
inline
getImage
() const
ven::Texture
inline
getImageInfo
() const
ven::Texture
inline
getImageLayout
() const
ven::Texture
inline
getImageView
() const
ven::Texture
inline
imageView
() const
ven::Texture
inline
m_descriptor
ven::Texture
private
m_device
ven::Texture
private
m_extent
ven::Texture
private
m_format
ven::Texture
private
m_layerCount
ven::Texture
private
m_mipLevels
ven::Texture
private
m_textureImage
ven::Texture
private
m_textureImageMemory
ven::Texture
private
m_textureImageView
ven::Texture
private
m_textureLayout
ven::Texture
private
m_textureSampler
ven::Texture
private
operator=
(const Texture &)=delete
ven::Texture
operator=
(Texture &&)=delete
ven::Texture
sampler
() const
ven::Texture
inline
Texture
(Device &device, const std::string &textureFilepath)
ven::Texture
Texture
(Device &device, VkFormat format, VkExtent3D extent, VkImageUsageFlags usage, VkSampleCountFlagBits sampleCount)
ven::Texture
Texture
(const Texture &)=delete
ven::Texture
Texture
(Texture &&)=delete
ven::Texture
transitionLayout
(VkCommandBuffer commandBuffer, VkImageLayout oldLayout, VkImageLayout newLayout) const
ven::Texture
updateDescriptor
()
ven::Texture
~Texture
()
ven::Texture
Generated by
1.11.0