vengine  0.0.1
3D graphics engine
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ven::Texture Member List

This is the complete list of members for ven::Texture, including all inherited members.

createTextureImage(const std::string &filepath)ven::Textureprivate
createTextureImageView(VkImageViewType viewType)ven::Textureprivate
createTextureSampler()ven::Textureprivate
getExtent() constven::Textureinline
getFormat() constven::Textureinline
getImage() constven::Textureinline
getImageInfo() constven::Textureinline
getImageLayout() constven::Textureinline
getImageView() constven::Textureinline
imageView() constven::Textureinline
m_descriptorven::Textureprivate
m_deviceven::Textureprivate
m_extentven::Textureprivate
m_formatven::Textureprivate
m_layerCountven::Textureprivate
m_mipLevelsven::Textureprivate
m_textureImageven::Textureprivate
m_textureImageMemoryven::Textureprivate
m_textureImageViewven::Textureprivate
m_textureLayoutven::Textureprivate
m_textureSamplerven::Textureprivate
operator=(const Texture &)=deleteven::Texture
operator=(Texture &&)=deleteven::Texture
sampler() constven::Textureinline
Texture(Device &device, const std::string &textureFilepath)ven::Texture
Texture(Device &device, VkFormat format, VkExtent3D extent, VkImageUsageFlags usage, VkSampleCountFlagBits sampleCount)ven::Texture
Texture(const Texture &)=deleteven::Texture
Texture(Texture &&)=deleteven::Texture
transitionLayout(VkCommandBuffer commandBuffer, VkImageLayout oldLayout, VkImageLayout newLayout) constven::Texture
updateDescriptor()ven::Texture
~Texture()ven::Texture