vengine  0.0.1
3D graphics engine
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ven::Gui Member List

This is the complete list of members for ven::Gui, including all inherited members.

cameraSection(Camera &camera)ven::Guiprivatestatic
cleanup()ven::Guistatic
devicePropertiesSection(VkPhysicalDeviceProperties deviceProperties)ven::Guiprivatestatic
getLightsToRemove()ven::Guiinline
getObjectsToRemove()ven::Guiinline
getState() constven::Guiinline
Gui()=defaultven::Gui
Gui(const Gui &)=deleteven::Gui
Gui(Gui &&)=deleteven::Gui
init(GLFWwindow *window, VkInstance instance, const Device *device, VkRenderPass renderPass)ven::Gui
initStyle()ven::Guiprivatestatic
inputsSection(const ImGuiIO &io)ven::Guiprivatestatic
lightsSection(SceneManager &sceneManager)ven::Guiprivate
m_intensityven::Guiprivate
m_ioven::Guiprivate
m_lightsToRemoveven::Guiprivate
m_objectsToRemoveven::Guiprivate
m_shininessven::Guiprivate
m_stateven::Guiprivate
objectsSection(SceneManager &sceneManager)ven::Guiprivate
operator=(const Gui &)=deleteven::Gui
operator=(Gui &&)=deleteven::Gui
render(Renderer *renderer, SceneManager &sceneManager, Camera &camera, VkPhysicalDevice physicalDevice, GlobalUbo &ubo, const ClockData &clockData)ven::Gui
rendererSection(Renderer *renderer, GlobalUbo &ubo)ven::Guiprivatestatic
renderFrameWindow(const ClockData &clockData)ven::Guiprivatestatic
setState(const GUI_STATE state)ven::Guiinline
~Gui()=defaultven::Gui