This is the complete list of members for ven::Gui, including all inherited members.
| cameraSection(Camera &camera) | ven::Gui | privatestatic |
| cleanup() | ven::Gui | static |
| devicePropertiesSection(VkPhysicalDeviceProperties deviceProperties) | ven::Gui | privatestatic |
| getLightsToRemove() | ven::Gui | inline |
| getObjectsToRemove() | ven::Gui | inline |
| getState() const | ven::Gui | inline |
| Gui()=default | ven::Gui | |
| Gui(const Gui &)=delete | ven::Gui | |
| Gui(Gui &&)=delete | ven::Gui | |
| init(GLFWwindow *window, VkInstance instance, const Device *device, VkRenderPass renderPass) | ven::Gui | |
| initStyle() | ven::Gui | privatestatic |
| inputsSection(const ImGuiIO &io) | ven::Gui | privatestatic |
| lightsSection(SceneManager &sceneManager) | ven::Gui | private |
| m_intensity | ven::Gui | private |
| m_io | ven::Gui | private |
| m_lightsToRemove | ven::Gui | private |
| m_objectsToRemove | ven::Gui | private |
| m_shininess | ven::Gui | private |
| m_state | ven::Gui | private |
| objectsSection(SceneManager &sceneManager) | ven::Gui | private |
| operator=(const Gui &)=delete | ven::Gui | |
| operator=(Gui &&)=delete | ven::Gui | |
| render(Renderer *renderer, SceneManager &sceneManager, Camera &camera, VkPhysicalDevice physicalDevice, GlobalUbo &ubo, const ClockData &clockData) | ven::Gui | |
| rendererSection(Renderer *renderer, GlobalUbo &ubo) | ven::Gui | privatestatic |
| renderFrameWindow(const ClockData &clockData) | ven::Gui | privatestatic |
| setState(const GUI_STATE state) | ven::Gui | inline |
| ~Gui()=default | ven::Gui |