This is the complete list of members for ven::Gui, including all inherited members.
cameraSection(Camera &camera) | ven::Gui | privatestatic |
cleanup() | ven::Gui | static |
devicePropertiesSection(VkPhysicalDeviceProperties deviceProperties) | ven::Gui | privatestatic |
getLightsToRemove() | ven::Gui | inline |
getObjectsToRemove() | ven::Gui | inline |
getState() const | ven::Gui | inline |
Gui()=default | ven::Gui | |
Gui(const Gui &)=delete | ven::Gui | |
Gui(Gui &&)=delete | ven::Gui | |
init(GLFWwindow *window, VkInstance instance, const Device *device, VkRenderPass renderPass) | ven::Gui | |
initStyle() | ven::Gui | privatestatic |
inputsSection(const ImGuiIO &io) | ven::Gui | privatestatic |
lightsSection(SceneManager &sceneManager) | ven::Gui | private |
m_intensity | ven::Gui | private |
m_io | ven::Gui | private |
m_lightsToRemove | ven::Gui | private |
m_objectsToRemove | ven::Gui | private |
m_shininess | ven::Gui | private |
m_state | ven::Gui | private |
objectsSection(SceneManager &sceneManager) | ven::Gui | private |
operator=(const Gui &)=delete | ven::Gui | |
operator=(Gui &&)=delete | ven::Gui | |
render(Renderer *renderer, SceneManager &sceneManager, Camera &camera, VkPhysicalDevice physicalDevice, GlobalUbo &ubo, const ClockData &clockData) | ven::Gui | |
rendererSection(Renderer *renderer, GlobalUbo &ubo) | ven::Gui | privatestatic |
renderFrameWindow(const ClockData &clockData) | ven::Gui | privatestatic |
setState(const GUI_STATE state) | ven::Gui | inline |
~Gui()=default | ven::Gui |