vengine  0.0.1
3D graphics engine
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ven::Device Member List

This is the complete list of members for ven::Device, including all inherited members.

beginSingleTimeCommands() constven::Device
checkDeviceExtensionSupport(VkPhysicalDevice device) constven::Deviceprivate
checkValidationLayerSupport() constven::Deviceprivate
copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) constven::Device
copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height, uint32_t layerCount) constven::Device
createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory) constven::Device
createCommandPool()ven::Deviceprivate
createImageWithInfo(const VkImageCreateInfo &imageInfo, VkMemoryPropertyFlags properties, VkImage &image, VkDeviceMemory &imageMemory) constven::Device
createInstance()ven::Deviceprivate
createLogicalDevice()ven::Deviceprivate
createSurface()ven::Deviceinlineprivate
Device(Window &window)ven::Deviceexplicit
Device(const Device &)=deleteven::Device
Device(Device &&)=deleteven::Device
device() constven::Deviceinline
enableValidationLayersven::Device
endSingleTimeCommands(VkCommandBuffer commandBuffer) constven::Device
findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties) constven::Device
findPhysicalQueueFamilies() constven::Deviceinline
findQueueFamilies(VkPhysicalDevice device) constven::Deviceprivate
findSupportedFormat(const std::vector< VkFormat > &candidates, VkImageTiling tiling, VkFormatFeatureFlags features) constven::Device
getCommandPool() constven::Deviceinline
getGraphicsQueue() constven::Deviceinline
getInstance() constven::Deviceinline
getPhysicalDevice() constven::Deviceinline
getProperties() constven::Deviceinline
getRequiredExtensions() constven::Deviceprivate
getSwapChainSupport() constven::Deviceinline
graphicsQueue() constven::Deviceinline
hasGlfwRequiredInstanceExtensions() constven::Deviceprivate
isDeviceSuitable(VkPhysicalDevice device) constven::Deviceprivate
m_commandPoolven::Deviceprivate
m_debugMessengerven::Deviceprivate
m_deviceven::Deviceprivate
m_deviceExtensionsven::Deviceprivate
m_graphicsQueueven::Deviceprivate
m_instanceven::Deviceprivate
m_physicalDeviceven::Deviceprivate
m_presentQueueven::Deviceprivate
m_propertiesven::Deviceprivate
m_surfaceven::Deviceprivate
m_validationLayersven::Deviceprivate
m_windowven::Deviceprivate
operator=(const Device &)=deleteven::Device
operator=(Device &&)=deleteven::Device
pickPhysicalDevice()ven::Deviceprivate
populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT &createInfo)ven::Deviceprivatestatic
presentQueue() constven::Deviceinline
querySwapChainSupport(VkPhysicalDevice device) constven::Deviceprivate
setupDebugMessenger()ven::Deviceprivate
surface() constven::Deviceinline
transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels=1, uint32_t layerCount=1) constven::Device
~Device()ven::Device