#include <IRenderer.hpp>
Collaboration diagram for eng::Event:Public Attributes | |
| EventType | type = EventType::None |
| Key | key = Key::Unknown |
Definition at line 102 of file IRenderer.hpp.
| Key eng::Event::key = Key::Unknown |
Definition at line 105 of file IRenderer.hpp.
Referenced by cli::Menu::event(), cli::Settings::event(), cli::WinCondition::event(), gme::ConfigFlappy::event(), gme::ConfigMulti::event(), gme::ConfigSolo::event(), gme::CreateRoomScene::event(), gme::Game::event(), gme::GameSolo::event(), gme::JoinRoomScene::event(), gme::ServerScene::event(), cli::Client::handleEvents(), and gme::PlayerControllerMulti::handleInput().
| EventType eng::Event::type = EventType::None |
Definition at line 104 of file IRenderer.hpp.
Referenced by cli::Menu::event(), cli::Settings::event(), cli::WinCondition::event(), gme::ConfigFlappy::event(), gme::ConfigMulti::event(), gme::ConfigSolo::event(), gme::CreateRoomScene::event(), gme::Game::event(), gme::GameSolo::event(), gme::JoinRoomScene::event(), gme::ServerScene::event(), cli::Client::handleEvents(), and gme::PlayerControllerMulti::handleInput().