r-type  0.0.0
R-Type main
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utl::Path::Texture Namespace Reference

Variables

constexpr auto TEXTURE_PLAYER = "assets/sprites/r-typesheet42.gif"
 
constexpr auto TEXTURE_SHOOT = "assets/sprites/shoot.gif"
 
constexpr auto TEXTURE_SHOOT_CHARGED = "assets/sprites/shootcharged.gif"
 
constexpr auto TEXTURE_SHOOT_LOADING = "assets/sprites/shootchargedloading.gif"
 
constexpr auto TEXTURE_ENEMY_EASY = "assets/sprites/r-typesheet5.gif"
 
constexpr auto TEXTURE_ENEMY_BASIC = "assets/sprites/r-typesheet5.gif"
 
constexpr auto TEXTURE_ENEMY_ADVANCED = "assets/sprites/r-typesheet3.gif"
 
constexpr auto TEXTURE_BOSS = "assets/sprites/r-typesheet14.gif"
 
constexpr auto TEXTURE_ENEMY_PROJECTILE = "assets/sprites/r-typesheet20.gif"
 
constexpr auto TEXTURE_EXPLOSION = "assets/sprites/r-typesheet44.gif"
 
constexpr auto TEXTURE_STAGE1_FLOOR = "assets/sprites/floorstage1.png"
 
constexpr auto TEXTURE_STAGE1_CEILING = "assets/sprites/ceillingstage1.png"
 
constexpr auto TEXTURE_SCORE_COUNTER_BG = "assets/sprites/counter.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_0 = "assets/sprites/counter0.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_1 = "assets/sprites/counter1.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_2 = "assets/sprites/counter2.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_3 = "assets/sprites/counter3.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_4 = "assets/sprites/counter4.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_5 = "assets/sprites/counter5.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_6 = "assets/sprites/counter6.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_7 = "assets/sprites/counter7.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_8 = "assets/sprites/counter8.png"
 
constexpr auto TEXTURE_SCORE_DIGIT_9 = "assets/sprites/counter9.png"
 
constexpr auto ICON_PATH = "assets/icons/icon.png"
 

Variable Documentation

◆ ICON_PATH

auto utl::Path::Texture::ICON_PATH = "assets/icons/icon.png"
inlineconstexpr

Definition at line 139 of file Common.hpp.

Referenced by cli::Client::Client().

◆ TEXTURE_BOSS

auto utl::Path::Texture::TEXTURE_BOSS = "assets/sprites/r-typesheet14.gif"
inlineconstexpr

◆ TEXTURE_ENEMY_ADVANCED

auto utl::Path::Texture::TEXTURE_ENEMY_ADVANCED = "assets/sprites/r-typesheet3.gif"
inlineconstexpr

◆ TEXTURE_ENEMY_BASIC

auto utl::Path::Texture::TEXTURE_ENEMY_BASIC = "assets/sprites/r-typesheet5.gif"
inlineconstexpr

◆ TEXTURE_ENEMY_EASY

auto utl::Path::Texture::TEXTURE_ENEMY_EASY = "assets/sprites/r-typesheet5.gif"
inlineconstexpr

Definition at line 118 of file Common.hpp.

Referenced by gme::SpawnSystem::spawnEnemy(), and gme::SpawnSystem::spawnWave().

◆ TEXTURE_ENEMY_PROJECTILE

auto utl::Path::Texture::TEXTURE_ENEMY_PROJECTILE = "assets/sprites/r-typesheet20.gif"
inlineconstexpr

◆ TEXTURE_EXPLOSION

auto utl::Path::Texture::TEXTURE_EXPLOSION = "assets/sprites/r-typesheet44.gif"
inlineconstexpr

◆ TEXTURE_PLAYER

◆ TEXTURE_SCORE_COUNTER_BG

auto utl::Path::Texture::TEXTURE_SCORE_COUNTER_BG = "assets/sprites/counter.png"
inlineconstexpr

Definition at line 127 of file Common.hpp.

Referenced by gme::HUDSystem::createScoreHUD().

◆ TEXTURE_SCORE_DIGIT_0

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_0 = "assets/sprites/counter0.png"
inlineconstexpr

Definition at line 128 of file Common.hpp.

Referenced by gme::HUDSystem::createScoreHUD(), and gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_1

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_1 = "assets/sprites/counter1.png"
inlineconstexpr

Definition at line 129 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_2

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_2 = "assets/sprites/counter2.png"
inlineconstexpr

Definition at line 130 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_3

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_3 = "assets/sprites/counter3.png"
inlineconstexpr

Definition at line 131 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_4

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_4 = "assets/sprites/counter4.png"
inlineconstexpr

Definition at line 132 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_5

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_5 = "assets/sprites/counter5.png"
inlineconstexpr

Definition at line 133 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_6

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_6 = "assets/sprites/counter6.png"
inlineconstexpr

Definition at line 134 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_7

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_7 = "assets/sprites/counter7.png"
inlineconstexpr

Definition at line 135 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_8

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_8 = "assets/sprites/counter8.png"
inlineconstexpr

Definition at line 136 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SCORE_DIGIT_9

auto utl::Path::Texture::TEXTURE_SCORE_DIGIT_9 = "assets/sprites/counter9.png"
inlineconstexpr

Definition at line 137 of file Common.hpp.

Referenced by gme::HUDSystem::updateScore().

◆ TEXTURE_SHOOT

auto utl::Path::Texture::TEXTURE_SHOOT = "assets/sprites/shoot.gif"
inlineconstexpr

◆ TEXTURE_SHOOT_CHARGED

auto utl::Path::Texture::TEXTURE_SHOOT_CHARGED = "assets/sprites/shootcharged.gif"
inlineconstexpr

◆ TEXTURE_SHOOT_LOADING

auto utl::Path::Texture::TEXTURE_SHOOT_LOADING = "assets/sprites/shootchargedloading.gif"
inlineconstexpr

Definition at line 117 of file Common.hpp.

Referenced by gme::WeaponSystem::showLoadingAnimation().

◆ TEXTURE_STAGE1_CEILING

auto utl::Path::Texture::TEXTURE_STAGE1_CEILING = "assets/sprites/ceillingstage1.png"
inlineconstexpr

◆ TEXTURE_STAGE1_FLOOR

auto utl::Path::Texture::TEXTURE_STAGE1_FLOOR = "assets/sprites/floorstage1.png"
inlineconstexpr