Namespaces | |
namespace | Config |
namespace | Game |
namespace | Path |
Classes | |
struct | ArgsConfig |
class | ArgsHandler |
Class to handle command line arguments. More... | |
class | AScene |
Class for scene. More... | |
class | AsioServer |
Network implementation with asio for server. More... | |
struct | EnvConfig |
class | INetworkServer |
Interface for the server network. More... | |
class | IScene |
interface class for scene More... | |
class | SceneManager |
Class for managing scenes. More... | |
class | Server |
Class for the server. More... | |
Typedefs | |
using | json = nlohmann::json |
using | id = unsigned int |
Variables | |
constexpr size_t | MAX_CLIENTS = 16 |
constexpr size_t | MAX_IP_LENGTH = 8 |
constexpr size_t | MAX_LEN_RECV_BUFFER = 1024 |
using srv::id = unsigned int |
Definition at line 16 of file IScene.hpp.
using srv::json = nlohmann::json |
Definition at line 18 of file ArgsHandler.hpp.
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constexpr |
Definition at line 20 of file INetworkServer.hpp.
|
constexpr |
Definition at line 21 of file INetworkServer.hpp.
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constexpr |
Definition at line 22 of file INetworkServer.hpp.