r-type  0.0.0
R-Type main
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gme::ServerScene Member List

This is the complete list of members for gme::ServerScene, including all inherited members.

addSystem(std::unique_ptr< ecs::ISystem > system) overrideeng::ASceneinlinevirtual
AScene(const id assignedId)eng::ASceneinlineexplicit
AScene(const AScene &other)=deleteeng::AScene
AScene(AScene &&other)=deleteeng::AScene
connectServer(const std::string &playerName, const std::string &serverIP, const std::string &serverPort) constgme::ServerSceneprivate
event(const eng::Event &event) overridegme::ServerScenevirtual
getCurrentEditField()gme::ServerSceneprivate
getId() const overrideeng::ASceneinlinevirtual
getName() overrideeng::ASceneinlinevirtual
getRegistry() overrideeng::ASceneinlinevirtual
m_animationTimegme::ServerSceneprivate
m_eventBuseng::ASceneprotected
m_eventComponentIdeng::ASceneprotected
m_hostgme::ServerSceneprivate
m_ideng::ASceneprivate
m_nameeng::ASceneprivate
m_playerNamegme::ServerSceneprivate
m_playerNameValueEntitygme::ServerSceneprivate
m_playMusicgme::ServerSceneprivate
m_portgme::ServerSceneprivate
m_registryeng::ASceneprivate
m_selectedIndexgme::ServerSceneprivate
m_serverIPValueEntitygme::ServerSceneprivate
m_serverOptionsgme::ServerSceneprivate
m_serverPortValueEntitygme::ServerSceneprivate
m_systemseng::ASceneprivate
onBackToMenugme::ServerScene
onConnectgme::ServerScene
operator=(const ServerScene &other)=deletegme::ServerScene
operator=(ServerScene &&other)=deletegme::ServerScene
eng::AScene::operator=(const AScene &other)=deleteeng::AScene
eng::AScene::operator=(AScene &&other)=deleteeng::AScene
playMusic()gme::ServerSceneinline
ServerScene(eng::id assignedId, const std::shared_ptr< eng::IRenderer > &renderer, const std::string &host, const std::string &port, const std::string &playerName)gme::ServerScene
ServerScene(const ServerScene &other)=deletegme::ServerScene
ServerScene(ServerScene &&other)=deletegme::ServerScene
setName(const std::string &newName) overrideeng::ASceneinlinevirtual
update(float dt, const eng::WindowSize &size) overridegme::ServerScenevirtual
updateSystems(const float dt) overrideeng::ASceneinlinevirtual
updateValueDisplay()gme::ServerSceneprivate
~AScene() override=defaulteng::AScene
~IScene()=defaulteng::IScenevirtual
~ServerScene() override=defaultgme::ServerScene